src: cleanup in all return paths in node::Start

`node::Start` creates a number of artifacts in its scope which are
cleaned up in the exit path, but there is at least one path where the
cleanups are bypassed. Force all paths follow the exit sequence.

Refs: https://github.com/nodejs/node/pull/21283
PR-URL: https://github.com/nodejs/node/pull/26471
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
This commit is contained in:
Gireesh Punathil 2019-03-06 09:28:34 -05:00
parent 4697e1b0d7
commit e029bc94e6

View File

@ -760,6 +760,7 @@ inline int Start(Isolate* isolate, IsolateData* isolate_data,
HandleScope handle_scope(isolate); HandleScope handle_scope(isolate);
Local<Context> context = NewContext(isolate); Local<Context> context = NewContext(isolate);
Context::Scope context_scope(context); Context::Scope context_scope(context);
int exit_code = 0;
Environment env( Environment env(
isolate_data, isolate_data,
context, context,
@ -780,7 +781,8 @@ inline int Start(Isolate* isolate, IsolateData* isolate_data,
true); true);
if (env.options()->debug_options().inspector_enabled && if (env.options()->debug_options().inspector_enabled &&
!env.inspector_agent()->IsListening()) { !env.inspector_agent()->IsListening()) {
return 12; // Signal internal error. exit_code = 12; // Signal internal error.
goto exit;
} }
#else #else
// inspector_enabled can't be true if !HAVE_INSPECTOR or !NODE_USE_V8_PLATFORM // inspector_enabled can't be true if !HAVE_INSPECTOR or !NODE_USE_V8_PLATFORM
@ -821,10 +823,11 @@ inline int Start(Isolate* isolate, IsolateData* isolate_data,
env.set_trace_sync_io(false); env.set_trace_sync_io(false);
const int exit_code = EmitExit(&env); exit_code = EmitExit(&env);
WaitForInspectorDisconnect(&env); WaitForInspectorDisconnect(&env);
exit:
env.set_can_call_into_js(false); env.set_can_call_into_js(false);
env.stop_sub_worker_contexts(); env.stop_sub_worker_contexts();
uv_tty_reset_mode(); uv_tty_reset_mode();