tls: refactor write queues away
The TLS implementation previously had two separate queues for WriteWrap instances, one for currently active and one for finishing writes (i.e. where the encrypted output is being written to the underlying socket). However, the streams implementation in Node doesn’t allow for more than one write to be active at a time; effectively, the only possible states were that: - No write was active. - The first write queue had one item, the second one was empty. - Only the second write queue had one item, the first one was empty. To reduce overhead and implementation complexity, remove these queues, and instead store a single `WriteWrap` pointer and keep track of whether its write callback should be called on the next invocation of `InvokeQueued()` or not (which is what being in the second queue previously effected). PR-URL: https://github.com/nodejs/node/pull/17883 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Tobias Nießen <tniessen@tnie.de>
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@ -120,20 +120,18 @@ TLSWrap::~TLSWrap() {
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void TLSWrap::MakePending() {
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write_item_queue_.MoveBack(&pending_write_items_);
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write_callback_scheduled_ = true;
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}
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bool TLSWrap::InvokeQueued(int status, const char* error_str) {
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if (pending_write_items_.IsEmpty())
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if (!write_callback_scheduled_)
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return false;
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// Process old queue
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WriteItemList queue;
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pending_write_items_.MoveBack(&queue);
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while (WriteItem* wi = queue.PopFront()) {
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wi->w_->Done(status, error_str);
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delete wi;
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if (current_write_ != nullptr) {
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WriteWrap* w = current_write_;
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current_write_ = nullptr;
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w->Done(status, error_str);
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}
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return true;
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@ -303,7 +301,7 @@ void TLSWrap::EncOut() {
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return;
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// Split-off queue
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if (established_ && !write_item_queue_.IsEmpty())
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if (established_ && current_write_ != nullptr)
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MakePending();
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if (ssl_ == nullptr)
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@ -606,8 +604,9 @@ int TLSWrap::DoWrite(WriteWrap* w,
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}
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}
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// Queue callback to execute it on next tick
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write_item_queue_.PushBack(new WriteItem(w));
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// Store the current write wrap
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CHECK_EQ(current_write_, nullptr);
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current_write_ = w;
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w->Dispatched();
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// Write queued data
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@ -90,19 +90,6 @@ class TLSWrap : public AsyncWrap,
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// Maximum number of buffers passed to uv_write()
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static const int kSimultaneousBufferCount = 10;
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// Write callback queue's item
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class WriteItem {
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public:
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explicit WriteItem(WriteWrap* w) : w_(w) {
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}
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~WriteItem() {
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w_ = nullptr;
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}
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WriteWrap* w_;
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ListNode<WriteItem> member_;
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};
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TLSWrap(Environment* env,
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Kind kind,
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StreamBase* stream,
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@ -173,9 +160,8 @@ class TLSWrap : public AsyncWrap,
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BIO* enc_out_;
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crypto::NodeBIO* clear_in_;
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size_t write_size_;
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typedef ListHead<WriteItem, &WriteItem::member_> WriteItemList;
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WriteItemList write_item_queue_;
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WriteItemList pending_write_items_;
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WriteWrap* current_write_ = nullptr;
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bool write_callback_scheduled_ = false;
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bool started_;
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bool established_;
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bool shutdown_;
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