src: implement debug output utilities
Implement utilities for easier debugging of Node.js core code, inspired by the HTTP/2 debugging code. Debugging is, however, implemented at runtime rather than at compile time, controlled through a new `NODE_DEBUG_NATIVE=categories` environment variable. The runtime overhead in the debugging-disabled case amounts to 1 well-cachable one-byte read per debug call. PR-URL: https://github.com/nodejs/node/pull/20987 Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com> Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: Minwoo Jung <minwoo@nodesource.com> Reviewed-By: James M Snell <jasnell@gmail.com>
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1
node.gyp
1
node.gyp
@ -374,6 +374,7 @@
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'src/base_object-inl.h',
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'src/connection_wrap.h',
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'src/connect_wrap.h',
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'src/debug_utils.h',
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'src/env.h',
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'src/env-inl.h',
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'src/handle_wrap.h',
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@ -769,6 +769,11 @@ void EmitAsyncDestroy(Isolate* isolate, async_context asyncContext) {
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Environment::GetCurrent(isolate), asyncContext.async_id);
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}
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std::string AsyncWrap::diagnostic_name() const {
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return std::string(provider_names[provider_type()]) +
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" (" + std::to_string(static_cast<int64_t>(async_id_)) + ")";
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}
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} // namespace node
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NODE_BUILTIN_MODULE_CONTEXT_AWARE(async_wrap, node::AsyncWrap::Initialize)
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@ -167,6 +167,7 @@ class AsyncWrap : public BaseObject {
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v8::Local<v8::Value>* argv);
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virtual size_t self_size() const = 0;
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virtual std::string diagnostic_name() const;
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static void WeakCallback(const v8::WeakCallbackInfo<DestroyParam> &info);
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92
src/debug_utils.h
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92
src/debug_utils.h
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@ -0,0 +1,92 @@
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#ifndef SRC_DEBUG_UTILS_H_
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#define SRC_DEBUG_UTILS_H_
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "async_wrap.h"
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#include "env.h"
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#include <string>
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// Use FORCE_INLINE on functions that have a debug-category-enabled check first
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// and then ideally only a single function call following it, to maintain
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// performance for the common case (no debugging used).
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#ifdef __GNUC__
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#define FORCE_INLINE __attribute__((always_inline))
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#define COLD_NOINLINE __attribute__((cold, noinline))
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#else
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#define FORCE_INLINE
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#define COLD_NOINLINE
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#endif
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namespace node {
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template <typename... Args>
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inline void FORCE_INLINE Debug(Environment* env,
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DebugCategory cat,
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const char* format,
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Args&&... args) {
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if (!UNLIKELY(env->debug_enabled(cat)))
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return;
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fprintf(stderr, format, std::forward<Args>(args)...);
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}
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inline void FORCE_INLINE Debug(Environment* env,
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DebugCategory cat,
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const char* message) {
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if (!UNLIKELY(env->debug_enabled(cat)))
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return;
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fprintf(stderr, "%s", message);
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}
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template <typename... Args>
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inline void Debug(Environment* env,
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DebugCategory cat,
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const std::string& format,
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Args&&... args) {
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Debug(env, cat, format.c_str(), std::forward<Args>(args)...);
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}
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// Used internally by the 'real' Debug(AsyncWrap*, ...) functions below, so that
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// the FORCE_INLINE flag on them doesn't apply to the contents of this function
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// as well.
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// We apply COLD_NOINLINE to tell the compiler that it's not worth optimizing
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// this function for speed and it should rather focus on keeping it out of
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// hot code paths. In particular, we want to keep the string concatenating code
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// out of the function containing the original `Debug()` call.
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template <typename... Args>
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void COLD_NOINLINE UnconditionalAsyncWrapDebug(AsyncWrap* async_wrap,
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const char* format,
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Args&&... args) {
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Debug(async_wrap->env(),
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static_cast<DebugCategory>(async_wrap->provider_type()),
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async_wrap->diagnostic_name() + " " + format + "\n",
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std::forward<Args>(args)...);
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}
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template <typename... Args>
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inline void FORCE_INLINE Debug(AsyncWrap* async_wrap,
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const char* format,
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Args&&... args) {
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#ifdef DEBUG
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CHECK_NOT_NULL(async_wrap);
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#endif
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DebugCategory cat =
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static_cast<DebugCategory>(async_wrap->provider_type());
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if (!UNLIKELY(async_wrap->env()->debug_enabled(cat)))
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return;
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UnconditionalAsyncWrapDebug(async_wrap, format, std::forward<Args>(args)...);
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}
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template <typename... Args>
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inline void FORCE_INLINE Debug(AsyncWrap* async_wrap,
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const std::string& format,
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Args&&... args) {
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Debug(async_wrap, format.c_str(), std::forward<Args>(args)...);
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}
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} // namespace node
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#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#endif // SRC_DEBUG_UTILS_H_
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@ -519,6 +519,24 @@ inline void Environment::set_http2_state(
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http2_state_ = std::move(buffer);
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}
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bool Environment::debug_enabled(DebugCategory category) const {
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#ifdef DEBUG
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CHECK_GE(static_cast<int>(category), 0);
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CHECK_LT(static_cast<int>(category),
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static_cast<int>(DebugCategory::CATEGORY_COUNT));
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#endif
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return debug_enabled_[static_cast<int>(category)];
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}
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void Environment::set_debug_enabled(DebugCategory category, bool enabled) {
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#ifdef DEBUG
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CHECK_GE(static_cast<int>(category), 0);
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CHECK_LT(static_cast<int>(category),
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static_cast<int>(DebugCategory::CATEGORY_COUNT));
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#endif
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debug_enabled_[static_cast<int>(category)] = enabled;
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}
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inline AliasedBuffer<double, v8::Float64Array>*
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Environment::fs_stats_field_array() {
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return &fs_stats_field_array_;
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26
src/env.cc
26
src/env.cc
@ -130,6 +130,10 @@ Environment::Environment(IsolateData* isolate_data,
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// By default, always abort when --abort-on-uncaught-exception was passed.
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should_abort_on_uncaught_toggle_[0] = 1;
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std::string debug_cats;
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SafeGetenv("NODE_DEBUG_NATIVE", &debug_cats);
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set_debug_categories(debug_cats, true);
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}
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Environment::~Environment() {
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@ -496,6 +500,28 @@ Local<Value> Environment::GetNow() {
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}
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void Environment::set_debug_categories(const std::string& cats, bool enabled) {
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std::string debug_categories = cats;
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while (!debug_categories.empty()) {
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std::string::size_type comma_pos = debug_categories.find(',');
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std::string wanted = ToLower(debug_categories.substr(0, comma_pos));
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#define V(name) \
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{ \
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static const std::string available_category = ToLower(#name); \
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if (available_category.find(wanted) != std::string::npos) \
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set_debug_enabled(DebugCategory::name, enabled); \
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}
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DEBUG_CATEGORY_NAMES(V)
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if (comma_pos == std::string::npos)
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break;
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// Use everything after the `,` as the list for the next iteration.
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debug_categories = debug_categories.substr(comma_pos);
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}
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}
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void CollectExceptionInfo(Environment* env,
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v8::Local<v8::Object> obj,
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int errorno,
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19
src/env.h
19
src/env.h
@ -398,6 +398,19 @@ struct ContextInfo {
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bool is_default = false;
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};
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// Listing the AsyncWrap provider types first enables us to cast directly
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// from a provider type to a debug category. Currently no other debug
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// categories are available.
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#define DEBUG_CATEGORY_NAMES(V) \
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NODE_ASYNC_PROVIDER_TYPES(V)
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enum class DebugCategory {
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#define V(name) name,
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DEBUG_CATEGORY_NAMES(V)
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#undef V
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CATEGORY_COUNT
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};
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class Environment {
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public:
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class AsyncHooks {
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@ -654,6 +667,10 @@ class Environment {
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inline http2::Http2State* http2_state() const;
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inline void set_http2_state(std::unique_ptr<http2::Http2State> state);
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inline bool debug_enabled(DebugCategory category) const;
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inline void set_debug_enabled(DebugCategory category, bool enabled);
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void set_debug_categories(const std::string& cats, bool enabled);
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inline AliasedBuffer<double, v8::Float64Array>* fs_stats_field_array();
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// stat fields contains twice the number of entries because `fs.StatWatcher`
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@ -853,6 +870,8 @@ class Environment {
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bool http_parser_buffer_in_use_ = false;
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std::unique_ptr<http2::Http2State> http2_state_;
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bool debug_enabled_[static_cast<int>(DebugCategory::CATEGORY_COUNT)] = {0};
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AliasedBuffer<double, v8::Float64Array> fs_stats_field_array_;
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std::vector<std::unique_ptr<fs::FileHandleReadWrap>>
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@ -3288,6 +3288,9 @@ static void PrintHelp() {
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"Environment variables:\n"
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"NODE_DEBUG ','-separated list of core modules\n"
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" that should print debug information\n"
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"NODE_DEBUG_NATIVE ','-separated list of C++ core debug\n"
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" categories that should print debug\n"
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" output\n"
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"NODE_DISABLE_COLORS set to 1 to disable colors in the REPL\n"
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"NODE_EXTRA_CA_CERTS path to additional CA certificates\n"
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" file\n"
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@ -293,6 +293,13 @@ char ToLower(char c) {
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return c >= 'A' && c <= 'Z' ? c + ('a' - 'A') : c;
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}
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std::string ToLower(const std::string& in) {
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std::string out(in.size(), 0);
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for (size_t i = 0; i < in.size(); ++i)
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out[i] = ToLower(in[i]);
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return out;
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}
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bool StringEqualNoCase(const char* a, const char* b) {
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do {
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if (*a == '\0')
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@ -34,6 +34,7 @@
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#include <stdlib.h>
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#include <string.h>
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#include <string>
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#include <functional> // std::function
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namespace node {
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@ -250,6 +251,7 @@ inline void SwapBytes64(char* data, size_t nbytes);
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// tolower() is locale-sensitive. Use ToLower() instead.
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inline char ToLower(char c);
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inline std::string ToLower(const std::string& in);
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// strcasecmp() is locale-sensitive. Use StringEqualNoCase() instead.
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inline bool StringEqualNoCase(const char* a, const char* b);
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