http_server: pause socket properly
Account pending response data to decide whether pause the socket or not. Writable stream state is a not reliable measure, because it just says how much data is pending on a **current** request, thus not helping much with problem we are trying to solve here. PR-URL: https://github.com/nodejs/node/pull/3128
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@ -49,6 +49,7 @@ function OutgoingMessage() {
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this.output = [];
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this.outputEncodings = [];
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this.outputCallbacks = [];
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this.outputSize = 0;
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this.writable = true;
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@ -71,6 +72,8 @@ function OutgoingMessage() {
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this._header = null;
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this._headers = null;
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this._headerNames = {};
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this._onPendingData = null;
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}
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util.inherits(OutgoingMessage, Stream);
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@ -120,6 +123,9 @@ OutgoingMessage.prototype._send = function(data, encoding, callback) {
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this.output.unshift(this._header);
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this.outputEncodings.unshift('binary');
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this.outputCallbacks.unshift(null);
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this.outputSize += this._header.length;
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if (this._onPendingData !== null)
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this._onPendingData(this._header.length);
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}
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this._headerSent = true;
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}
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@ -152,6 +158,9 @@ OutgoingMessage.prototype._writeRaw = function(data, encoding, callback) {
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this.output = [];
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this.outputEncodings = [];
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this.outputCallbacks = [];
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if (this._onPendingData !== null)
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this._onPendingData(-this.outputSize);
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this.outputSize = 0;
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} else if (data.length === 0) {
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if (typeof callback === 'function')
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process.nextTick(callback);
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@ -175,6 +184,9 @@ OutgoingMessage.prototype._buffer = function(data, encoding, callback) {
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this.output.push(data);
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this.outputEncodings.push(encoding);
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this.outputCallbacks.push(callback);
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this.outputSize += data.length;
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if (this._onPendingData !== null)
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this._onPendingData(data.length);
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return false;
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};
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@ -241,6 +241,8 @@ function Server(requestListener) {
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});
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this.timeout = 2 * 60 * 1000;
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this._pendingResponseData = 0;
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}
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util.inherits(Server, net.Server);
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@ -260,6 +262,13 @@ function connectionListener(socket) {
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var self = this;
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var outgoing = [];
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var incoming = [];
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var outgoingData = 0;
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function updateOutgoingData(delta) {
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outgoingData += delta;
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if (socket._paused && outgoingData < socket._writableState.highWaterMark)
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return socketOnDrain();
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}
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function abortIncoming() {
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while (incoming.length) {
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@ -425,8 +434,10 @@ function connectionListener(socket) {
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socket._paused = false;
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function socketOnDrain() {
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var needPause = outgoingData > socket._writableState.highWaterMark;
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// If we previously paused, then start reading again.
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if (socket._paused) {
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if (socket._paused && !needPause) {
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socket._paused = false;
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socket.parser.resume();
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socket.resume();
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@ -440,7 +451,8 @@ function connectionListener(socket) {
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// so that we don't become overwhelmed by a flood of
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// pipelined requests that may never be resolved.
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if (!socket._paused) {
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var needPause = socket._writableState.needDrain;
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var needPause = socket._writableState.needDrain ||
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outgoingData >= socket._writableState.highWaterMark;
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if (needPause) {
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socket._paused = true;
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// We also need to pause the parser, but don't do that until after
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@ -451,6 +463,7 @@ function connectionListener(socket) {
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}
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var res = new ServerResponse(req);
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res._onPendingData = updateOutgoingData;
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res.shouldKeepAlive = shouldKeepAlive;
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DTRACE_HTTP_SERVER_REQUEST(req, socket);
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