process: normalize process.execPath in CreateProcessObject()

Directly normalize `process.execPath` using `uv_fs_realpath`
on OpenBSD before serializing it into the process object,
instead of using `require('fs')` to normalize and override
the path in `bootstrap/node.js`.

PR-URL: https://github.com/nodejs/node/pull/26002
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: Minwoo Jung <minwoo@nodesource.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
This commit is contained in:
Joyee Cheung 2019-02-08 09:04:07 +08:00
parent 9e84a26cb3
commit af83f6af5d
No known key found for this signature in database
GPG Key ID: 92B78A53C8303B8D
2 changed files with 26 additions and 20 deletions

View File

@ -187,13 +187,6 @@ if (browserGlobals) {
setupDOMException();
// On OpenBSD process.execPath will be relative unless we
// get the full path before process.execPath is used.
if (process.platform === 'openbsd') {
const { realpathSync } = NativeModule.require('fs');
process.execPath = realpathSync.native(process.execPath);
}
Object.defineProperty(process, 'argv0', {
enumerable: true,
configurable: false,

View File

@ -273,21 +273,34 @@ MaybeLocal<Object> CreateProcessObject(
// process.execPath
{
size_t exec_path_len = 2 * PATH_MAX;
std::vector<char> exec_path(exec_path_len);
Local<String> exec_path_value;
if (uv_exepath(exec_path.data(), &exec_path_len) == 0) {
exec_path_value = String::NewFromUtf8(env->isolate(),
exec_path.data(),
NewStringType::kInternalized,
exec_path_len).ToLocalChecked();
char exec_path_buf[2 * PATH_MAX];
size_t exec_path_len = sizeof(exec_path_buf);
std::string exec_path;
if (uv_exepath(exec_path_buf, &exec_path_len) == 0) {
exec_path = std::string(exec_path_buf, exec_path_len);
} else {
exec_path_value = String::NewFromUtf8(env->isolate(), args[0].c_str(),
NewStringType::kInternalized).ToLocalChecked();
exec_path = args[0];
}
process->Set(env->context(),
FIXED_ONE_BYTE_STRING(env->isolate(), "execPath"),
exec_path_value).FromJust();
// On OpenBSD process.execPath will be relative unless we
// get the full path before process.execPath is used.
#if defined(__OpenBSD__)
uv_fs_t req;
req.ptr = nullptr;
if (0 ==
uv_fs_realpath(env->event_loop(), &req, exec_path.c_str(), nullptr)) {
CHECK_NOT_NULL(req.ptr);
exec_path = std::string(static_cast<char*>(req.ptr));
}
#endif
process
->Set(env->context(),
FIXED_ONE_BYTE_STRING(env->isolate(), "execPath"),
String::NewFromUtf8(env->isolate(),
exec_path.c_str(),
NewStringType::kInternalized,
exec_path.size())
.ToLocalChecked())
.FromJust();
}
// process.debugPort