net,http2: refactor _write and _writev
Refactor writable part (the _write and _writev functions) in net.Socket and http2.Http2Stream classes. Also involves adding a generic "WriteGeneric" method to the Http2Stream class based on net.Socket._writeGeneric, but behind a symbol. PR-URL: https://github.com/nodejs/node/pull/20643 Reviewed-By: Anatoli Papirovski <apapirovski@mac.com> Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
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@ -146,6 +146,7 @@ const kSession = Symbol('session');
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const kState = Symbol('state');
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const kType = Symbol('type');
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const kUpdateTimer = Symbol('update-timer');
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const kWriteGeneric = Symbol('write-generic');
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const kDefaultSocketTimeout = 2 * 60 * 1000;
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@ -1657,13 +1658,16 @@ class Http2Stream extends Duplex {
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'bug in Node.js');
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}
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_write(data, encoding, cb) {
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[kWriteGeneric](writev, data, encoding, cb) {
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// When the Http2Stream is first created, it is corked until the
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// handle and the stream ID is assigned. However, if the user calls
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// uncork() before that happens, the Duplex will attempt to pass
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// writes through. Those need to be queued up here.
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if (this.pending) {
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this.once('ready', this._write.bind(this, data, encoding, cb));
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this.once(
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'ready',
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this[kWriteGeneric].bind(this, writev, data, encoding, cb)
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);
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return;
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}
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@ -1683,41 +1687,20 @@ class Http2Stream extends Duplex {
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const req = createWriteWrap(this[kHandle], afterDoStreamWrite);
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req.stream = this[kID];
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writeGeneric(this, req, data, encoding, cb);
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if (writev)
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writevGeneric(this, req, data, cb);
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else
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writeGeneric(this, req, data, encoding, cb);
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trackWriteState(this, req.bytes);
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}
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_write(data, encoding, cb) {
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this[kWriteGeneric](false, data, encoding, cb);
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}
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_writev(data, cb) {
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// When the Http2Stream is first created, it is corked until the
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// handle and the stream ID is assigned. However, if the user calls
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// uncork() before that happens, the Duplex will attempt to pass
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// writes through. Those need to be queued up here.
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if (this.pending) {
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this.once('ready', this._writev.bind(this, data, cb));
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return;
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}
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// If the stream has been destroyed, there's nothing else we can do
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// because the handle has been destroyed. This should only be an
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// issue if a write occurs before the 'ready' event in the case where
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// the duplex is uncorked before the stream is ready to go. In that
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// case, drop the data on the floor. An error should have already been
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// emitted.
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if (this.destroyed)
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return;
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this[kUpdateTimer]();
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if (!this.headersSent)
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this[kProceed]();
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var req = createWriteWrap(this[kHandle], afterDoStreamWrite);
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req.stream = this[kID];
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writevGeneric(this, req, data, cb);
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trackWriteState(this, req.bytes);
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this[kWriteGeneric](true, data, '', cb);
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}
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_final(cb) {
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@ -744,13 +744,13 @@ Socket.prototype._writeGeneric = function(writev, data, encoding, cb) {
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this._pendingData = null;
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this._pendingEncoding = '';
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this._unrefTimer();
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if (!this._handle) {
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this.destroy(new ERR_SOCKET_CLOSED(), cb);
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return false;
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}
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this._unrefTimer();
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var req = createWriteWrap(this._handle, afterWrite);
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if (writev)
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writevGeneric(this, req, data, cb);
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