test: kill subprocess only after last ACK
* Add multiple comments. * Switch to a persistent fixture for subprocess. * Assert that `send` queue is drained. PR-URL: https://github.com/nodejs/node/pull/15186 Fixes: https://github.com/nodejs/node/issues/15176 Reviewed-By: James M Snell <jasnell@gmail.com>
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'use strict';
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'use strict';
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const common = require('../common');
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const common = require('../common');
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// subprocess.send() will return false if the channel has closed or when the
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// backlog of unsent messages exceeds a threshold that makes it unwise to send
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// more. Otherwise, the method returns true.
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const assert = require('assert');
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const assert = require('assert');
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const net = require('net');
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const net = require('net');
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const { fork, spawn } = require('child_process');
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const { fork, spawn } = require('child_process');
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const fixtures = require('../common/fixtures');
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const fixtures = require('../common/fixtures');
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const emptyFile = fixtures.path('empty.js');
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// Just a script that stays alive (does not listen to `process.on('message')`).
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const subScript = fixtures.path('child-process-persistent.js');
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const n = fork(emptyFile);
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{
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// Test `send` return value on `fork` that opens and IPC by deafult.
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const n = fork(subScript);
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// `subprocess.send` should always return `true` for the first send.
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const rv = n.send({ h: 'w' }, (err) => { if (err) assert.fail(err); });
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assert.strictEqual(rv, true);
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n.kill();
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}
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const rv = n.send({ hello: 'world' });
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{
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assert.strictEqual(rv, true);
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// Test `send` return value on `spawn` and saturate backlog with handles.
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// Call `spawn` with options that open an IPC channel.
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const spawnOptions = { stdio: ['pipe', 'pipe', 'pipe', 'ipc'] };
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const s = spawn(process.execPath, [subScript], spawnOptions);
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const spawnOptions = { stdio: ['pipe', 'pipe', 'pipe', 'ipc'] };
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const server = net.createServer(common.mustNotCall()).listen(0, () => {
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const s = spawn(process.execPath, [emptyFile], spawnOptions);
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const handle = server._handle;
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let handle = null;
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s.on('exit', function() {
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handle.close();
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});
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net.createServer(common.mustNotCall()).listen(0, function() {
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// Sending a handle and not giving the tickQueue time to acknoladge should
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handle = this._handle;
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// create the internal backlog, but leave it empty.
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assert.strictEqual(s.send('one', handle), true);
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const rv1 = s.send('one', handle, (err) => { if (err) assert.fail(err); });
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assert.strictEqual(s.send('two', handle), true);
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assert.strictEqual(rv1, true);
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assert.strictEqual(s.send('three'), false);
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// Since the first `send` included a handle (should be unackoladged),
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assert.strictEqual(s.send('four'), false);
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// we can safly queue up only one more message.
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});
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const rv2 = s.send('two', (err) => { if (err) assert.fail(err); });
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assert.strictEqual(rv2, true);
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// The backlog should now be indicate to backoff.
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const rv3 = s.send('three', (err) => { if (err) assert.fail(err); });
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assert.strictEqual(rv3, false);
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const rv4 = s.send('four', (err) => {
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if (err) assert.fail(err);
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// `send` queue should have been drained.
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const rv5 = s.send('5', handle, (err) => { if (err) assert.fail(err); });
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assert.strictEqual(rv5, true);
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// End test and cleanup.
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s.kill();
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handle.close();
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server.close();
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});
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assert.strictEqual(rv4, false);
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});
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}
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