test: lint addon tests
Add files in test/addon to the `make cpplint` rule and fix up existing style issues. Tests scraped from doc/api/addon.md are filtered out because those are predominantly for illustrative purposes. PR-URL: https://github.com/nodejs/node/pull/2427 Reviewed-By: Trevor Norris <trev.norris@gmail.com>
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13
Makefile
13
Makefile
@ -483,8 +483,19 @@ CPPLINT_EXCLUDE += src/node_win32_perfctr_provider.cc
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CPPLINT_EXCLUDE += src/queue.h
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CPPLINT_EXCLUDE += src/tree.h
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CPPLINT_EXCLUDE += src/v8abbr.h
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CPPLINT_EXCLUDE += $(wildcard test/addons/doc-*/*.cc test/addons/doc-*/*.h)
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CPPLINT_FILES = $(filter-out $(CPPLINT_EXCLUDE), $(wildcard src/*.cc src/*.h src/*.c tools/icu/*.h tools/icu/*.cc deps/debugger-agent/include/* deps/debugger-agent/src/*))
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CPPLINT_FILES = $(filter-out $(CPPLINT_EXCLUDE), $(wildcard \
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deps/debugger-agent/include/* \
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deps/debugger-agent/src/* \
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src/*.c \
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src/*.cc \
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src/*.h \
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test/addons/*/*.cc \
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test/addons/*/*.h \
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tools/icu/*.cc \
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tools/icu/*.h \
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))
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cpplint:
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@$(PYTHON) tools/cpplint.py $(CPPLINT_FILES)
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@ -3,35 +3,33 @@
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#include <v8.h>
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#include <uv.h>
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using namespace v8;
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using namespace node;
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struct async_req {
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uv_work_t req;
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int input;
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int output;
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Persistent<Function> callback;
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v8::Persistent<v8::Function> callback;
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};
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void DoAsync(uv_work_t* r) {
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async_req* req = reinterpret_cast<async_req*>(r->data);
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sleep(1); // simulate CPU intensive process...
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sleep(1); // Simulate CPU intensive process...
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req->output = req->input * 2;
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}
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void AfterAsync(uv_work_t* r) {
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Isolate* isolate = Isolate::GetCurrent();
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HandleScope scope(isolate);
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::HandleScope scope(isolate);
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async_req* req = reinterpret_cast<async_req*>(r->data);
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Handle<Value> argv[2] = {
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Null(isolate),
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Integer::New(isolate, req->output)
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v8::Handle<v8::Value> argv[2] = {
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v8::Null(isolate),
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v8::Integer::New(isolate, req->output)
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};
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TryCatch try_catch;
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v8::TryCatch try_catch(isolate);
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Local<Function> callback = Local<Function>::New(isolate, req->callback);
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v8::Local<v8::Function> callback =
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v8::Local<v8::Function>::New(isolate, req->callback);
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callback->Call(isolate->GetCurrentContext()->Global(), 2, argv);
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// cleanup
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@ -39,13 +37,13 @@ void AfterAsync(uv_work_t* r) {
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delete req;
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if (try_catch.HasCaught()) {
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FatalException(isolate, try_catch);
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node::FatalException(isolate, try_catch);
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}
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}
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void Method(const FunctionCallbackInfo<Value>& args) {
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Isolate* isolate = Isolate::GetCurrent();
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HandleScope scope(isolate);
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void Method(const v8::FunctionCallbackInfo<v8::Value>& args) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::HandleScope scope(isolate);
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async_req* req = new async_req;
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req->req.data = req;
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@ -53,7 +51,7 @@ void Method(const FunctionCallbackInfo<Value>& args) {
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req->input = args[0]->IntegerValue();
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req->output = 0;
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Local<Function> callback = Local<Function>::Cast(args[1]);
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v8::Local<v8::Function> callback = v8::Local<v8::Function>::Cast(args[1]);
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req->callback.Reset(isolate, callback);
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uv_queue_work(uv_default_loop(),
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@ -62,7 +60,7 @@ void Method(const FunctionCallbackInfo<Value>& args) {
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(uv_after_work_cb)AfterAsync);
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}
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void init(Handle<Object> exports, Handle<Object> module) {
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void init(v8::Handle<v8::Object> exports, v8::Handle<v8::Object> module) {
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NODE_SET_METHOD(module, "exports", Method);
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}
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@ -21,7 +21,7 @@ static void at_exit_cb1(void* arg) {
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HandleScope handle_scope(isolate);
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assert(arg == 0);
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Local<Object> obj = Object::New(isolate);
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assert(!obj.IsEmpty()); // assert VM is still alive
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assert(!obj.IsEmpty()); // Assert VM is still alive.
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assert(obj->IsObject());
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at_exit_cb1_called++;
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}
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@ -1,15 +1,13 @@
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#include <node.h>
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#include <v8.h>
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using namespace v8;
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void Method(const FunctionCallbackInfo<Value>& args) {
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Isolate* isolate = Isolate::GetCurrent();
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HandleScope scope(isolate);
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args.GetReturnValue().Set(String::NewFromUtf8(isolate, "world"));
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void Method(const v8::FunctionCallbackInfo<v8::Value>& args) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::HandleScope scope(isolate);
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args.GetReturnValue().Set(v8::String::NewFromUtf8(isolate, "world"));
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}
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void init(Handle<Object> exports, Handle<Object> module) {
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void init(v8::Handle<v8::Object> exports, v8::Handle<v8::Object> module) {
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NODE_SET_METHOD(module, "exports", Method);
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}
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@ -1,15 +1,13 @@
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#include <node.h>
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#include <v8.h>
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using namespace v8;
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void Method(const FunctionCallbackInfo<Value>& args) {
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Isolate* isolate = Isolate::GetCurrent();
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HandleScope scope(isolate);
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args.GetReturnValue().Set(String::NewFromUtf8(isolate, "world"));
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void Method(const v8::FunctionCallbackInfo<v8::Value>& args) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::HandleScope scope(isolate);
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args.GetReturnValue().Set(v8::String::NewFromUtf8(isolate, "world"));
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}
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void init(Handle<Object> target) {
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void init(v8::Handle<v8::Object> target) {
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NODE_SET_METHOD(target, "hello", Method);
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}
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