zlib: refactor zlib module
PR-URL: https://github.com/nodejs/node/pull/11391 Reviewed-By: Michaël Zasso <targos@protonmail.com> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
This commit is contained in:
parent
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933
lib/zlib.js
933
lib/zlib.js
@ -1,31 +1,16 @@
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'use strict';
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const Buffer = require('buffer').Buffer;
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const internalUtil = require('internal/util');
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const Transform = require('_stream_transform');
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const binding = process.binding('zlib');
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const util = require('util');
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const assert = require('assert').ok;
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const kMaxLength = require('buffer').kMaxLength;
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const kRangeErrorMessage = 'Cannot create final Buffer. It would be larger ' +
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'than 0x' + kMaxLength.toString(16) + ' bytes';
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`than 0x${kMaxLength.toString(16)} bytes`;
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const constants = process.binding('constants').zlib;
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// These should be considered deprecated
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// expose all the zlib constants
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const bkeys = Object.keys(constants);
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for (var bk = 0; bk < bkeys.length; bk++) {
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var bkey = bkeys[bk];
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Object.defineProperty(exports, bkey, {
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enumerable: true, value: constants[bkey], writable: false
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});
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}
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Object.defineProperty(exports, 'constants', {
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configurable: false,
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enumerable: true,
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value: constants
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});
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const createClassWrapper = internalUtil.createClassWrapper;
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// translation table for return codes.
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const codes = {
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@ -46,132 +31,29 @@ for (var ck = 0; ck < ckeys.length; ck++) {
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codes[codes[ckey]] = ckey;
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}
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Object.defineProperty(exports, 'codes', {
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enumerable: true, value: Object.freeze(codes), writable: false
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});
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function isValidFlushFlag(flag) {
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return flag >= constants.Z_NO_FLUSH &&
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flag <= constants.Z_BLOCK;
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exports.Deflate = Deflate;
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exports.Inflate = Inflate;
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exports.Gzip = Gzip;
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exports.Gunzip = Gunzip;
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exports.DeflateRaw = DeflateRaw;
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exports.InflateRaw = InflateRaw;
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exports.Unzip = Unzip;
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// Covers: constants.Z_NO_FLUSH (0),
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// constants.Z_PARTIAL_FLUSH (1),
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// constants.Z_SYNC_FLUSH (2),
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// constants.Z_FULL_FLUSH (3),
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// constants.Z_FINISH (4), and
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// constants.Z_BLOCK (5)
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}
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exports.createDeflate = function(o) {
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return new Deflate(o);
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};
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function isInvalidStrategy(strategy) {
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return typeof strategy !== 'number' ||
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strategy < constants.Z_DEFAULT_STRATEGY ||
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strategy > constants.Z_FIXED;
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exports.createInflate = function(o) {
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return new Inflate(o);
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};
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exports.createDeflateRaw = function(o) {
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return new DeflateRaw(o);
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};
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exports.createInflateRaw = function(o) {
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return new InflateRaw(o);
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};
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exports.createGzip = function(o) {
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return new Gzip(o);
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};
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exports.createGunzip = function(o) {
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return new Gunzip(o);
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};
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exports.createUnzip = function(o) {
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return new Unzip(o);
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};
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// Convenience methods.
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// compress/decompress a string or buffer in one step.
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exports.deflate = function(buffer, opts, callback) {
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if (typeof opts === 'function') {
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callback = opts;
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opts = {};
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}
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return zlibBuffer(new Deflate(opts), buffer, callback);
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};
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exports.deflateSync = function(buffer, opts) {
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return zlibBufferSync(new Deflate(opts), buffer);
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};
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exports.gzip = function(buffer, opts, callback) {
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if (typeof opts === 'function') {
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callback = opts;
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opts = {};
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}
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return zlibBuffer(new Gzip(opts), buffer, callback);
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};
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exports.gzipSync = function(buffer, opts) {
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return zlibBufferSync(new Gzip(opts), buffer);
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};
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exports.deflateRaw = function(buffer, opts, callback) {
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if (typeof opts === 'function') {
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callback = opts;
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opts = {};
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}
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return zlibBuffer(new DeflateRaw(opts), buffer, callback);
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};
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exports.deflateRawSync = function(buffer, opts) {
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return zlibBufferSync(new DeflateRaw(opts), buffer);
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};
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exports.unzip = function(buffer, opts, callback) {
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if (typeof opts === 'function') {
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callback = opts;
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opts = {};
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}
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return zlibBuffer(new Unzip(opts), buffer, callback);
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};
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exports.unzipSync = function(buffer, opts) {
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return zlibBufferSync(new Unzip(opts), buffer);
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};
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exports.inflate = function(buffer, opts, callback) {
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if (typeof opts === 'function') {
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callback = opts;
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opts = {};
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}
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return zlibBuffer(new Inflate(opts), buffer, callback);
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};
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exports.inflateSync = function(buffer, opts) {
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return zlibBufferSync(new Inflate(opts), buffer);
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};
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exports.gunzip = function(buffer, opts, callback) {
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if (typeof opts === 'function') {
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callback = opts;
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opts = {};
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}
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return zlibBuffer(new Gunzip(opts), buffer, callback);
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};
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exports.gunzipSync = function(buffer, opts) {
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return zlibBufferSync(new Gunzip(opts), buffer);
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};
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exports.inflateRaw = function(buffer, opts, callback) {
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if (typeof opts === 'function') {
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callback = opts;
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opts = {};
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}
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return zlibBuffer(new InflateRaw(opts), buffer, callback);
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};
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exports.inflateRawSync = function(buffer, opts) {
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return zlibBufferSync(new InflateRaw(opts), buffer);
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};
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// Covers: constants.Z_FILTERED, (1)
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// constants.Z_HUFFMAN_ONLY (2),
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// constants.Z_RLE (3),
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// constants.Z_FIXED (4), and
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// constants.Z_DEFAULT_STRATEGY (0)
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}
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function zlibBuffer(engine, buffer, callback) {
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var buffers = [];
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@ -225,230 +107,326 @@ function zlibBufferSync(engine, buffer) {
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return engine._processChunk(buffer, flushFlag);
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}
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// generic zlib
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// minimal 2-byte header
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function Deflate(opts) {
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if (!(this instanceof Deflate)) return new Deflate(opts);
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Zlib.call(this, opts, constants.DEFLATE);
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function zlibOnError(message, errno) {
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// there is no way to cleanly recover.
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// continuing only obscures problems.
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_close(this);
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this._hadError = true;
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var error = new Error(message);
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error.errno = errno;
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error.code = codes[errno];
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this.emit('error', error);
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}
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function Inflate(opts) {
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if (!(this instanceof Inflate)) return new Inflate(opts);
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Zlib.call(this, opts, constants.INFLATE);
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function flushCallback(level, strategy, callback) {
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assert(this._handle, 'zlib binding closed');
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this._handle.params(level, strategy);
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if (!this._hadError) {
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this._level = level;
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this._strategy = strategy;
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if (callback) callback();
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}
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}
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// gzip - bigger header, same deflate compression
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function Gzip(opts) {
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if (!(this instanceof Gzip)) return new Gzip(opts);
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Zlib.call(this, opts, constants.GZIP);
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}
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function Gunzip(opts) {
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if (!(this instanceof Gunzip)) return new Gunzip(opts);
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Zlib.call(this, opts, constants.GUNZIP);
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}
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// raw - no header
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function DeflateRaw(opts) {
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if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts);
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Zlib.call(this, opts, constants.DEFLATERAW);
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}
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function InflateRaw(opts) {
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if (!(this instanceof InflateRaw)) return new InflateRaw(opts);
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Zlib.call(this, opts, constants.INFLATERAW);
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}
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// auto-detect header.
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function Unzip(opts) {
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if (!(this instanceof Unzip)) return new Unzip(opts);
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Zlib.call(this, opts, constants.UNZIP);
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}
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function isValidFlushFlag(flag) {
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return flag === constants.Z_NO_FLUSH ||
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flag === constants.Z_PARTIAL_FLUSH ||
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flag === constants.Z_SYNC_FLUSH ||
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flag === constants.Z_FULL_FLUSH ||
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flag === constants.Z_FINISH ||
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flag === constants.Z_BLOCK;
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}
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const strategies = [constants.Z_FILTERED,
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constants.Z_HUFFMAN_ONLY,
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constants.Z_RLE,
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constants.Z_FIXED,
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constants.Z_DEFAULT_STRATEGY];
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// the Zlib class they all inherit from
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// This thing manages the queue of requests, and returns
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// true or false if there is anything in the queue when
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// you call the .write() method.
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class Zlib extends Transform {
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constructor(opts, mode) {
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opts = opts || {};
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super(opts);
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function Zlib(opts, mode) {
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this._opts = opts = opts || {};
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this._chunkSize = opts.chunkSize || constants.Z_DEFAULT_CHUNK;
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this._opts = opts;
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this._chunkSize = opts.chunkSize || constants.Z_DEFAULT_CHUNK;
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Transform.call(this, opts);
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if (opts.flush && !isValidFlushFlag(opts.flush)) {
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throw new Error('Invalid flush flag: ' + opts.flush);
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}
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if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush)) {
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throw new Error('Invalid flush flag: ' + opts.finishFlush);
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}
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this._flushFlag = opts.flush || constants.Z_NO_FLUSH;
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this._finishFlushFlag = typeof opts.finishFlush !== 'undefined' ?
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opts.finishFlush : constants.Z_FINISH;
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if (opts.chunkSize) {
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if (opts.chunkSize < constants.Z_MIN_CHUNK) {
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throw new Error('Invalid chunk size: ' + opts.chunkSize);
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if (opts.flush && !isValidFlushFlag(opts.flush)) {
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throw new Error('Invalid flush flag: ' + opts.flush);
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}
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}
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if (opts.windowBits) {
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if (opts.windowBits < constants.Z_MIN_WINDOWBITS ||
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opts.windowBits > constants.Z_MAX_WINDOWBITS) {
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throw new Error('Invalid windowBits: ' + opts.windowBits);
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if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush)) {
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throw new Error('Invalid flush flag: ' + opts.finishFlush);
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}
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}
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if (opts.level) {
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if (opts.level < constants.Z_MIN_LEVEL ||
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opts.level > constants.Z_MAX_LEVEL) {
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throw new Error('Invalid compression level: ' + opts.level);
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}
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}
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this._flushFlag = opts.flush || constants.Z_NO_FLUSH;
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this._finishFlushFlag = opts.finishFlush !== undefined ?
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opts.finishFlush : constants.Z_FINISH;
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if (opts.memLevel) {
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if (opts.memLevel < constants.Z_MIN_MEMLEVEL ||
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opts.memLevel > constants.Z_MAX_MEMLEVEL) {
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throw new Error('Invalid memLevel: ' + opts.memLevel);
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}
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}
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if (opts.strategy && !(strategies.includes(opts.strategy)))
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throw new Error('Invalid strategy: ' + opts.strategy);
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if (opts.dictionary) {
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if (!(opts.dictionary instanceof Buffer)) {
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throw new Error('Invalid dictionary: it should be a Buffer instance');
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}
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}
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this._handle = new binding.Zlib(mode);
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var self = this;
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this._hadError = false;
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this._handle.onerror = function(message, errno) {
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// there is no way to cleanly recover.
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// continuing only obscures problems.
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_close(self);
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self._hadError = true;
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var error = new Error(message);
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error.errno = errno;
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error.code = exports.codes[errno];
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self.emit('error', error);
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};
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var level = constants.Z_DEFAULT_COMPRESSION;
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if (typeof opts.level === 'number') level = opts.level;
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var strategy = constants.Z_DEFAULT_STRATEGY;
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if (typeof opts.strategy === 'number') strategy = opts.strategy;
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this._handle.init(opts.windowBits || constants.Z_DEFAULT_WINDOWBITS,
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level,
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opts.memLevel || constants.Z_DEFAULT_MEMLEVEL,
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strategy,
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opts.dictionary);
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this._buffer = Buffer.allocUnsafe(this._chunkSize);
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this._offset = 0;
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this._level = level;
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this._strategy = strategy;
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this.once('end', this.close);
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Object.defineProperty(this, '_closed', {
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get: () => !this._handle,
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configurable: true,
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enumerable: true
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});
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}
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util.inherits(Zlib, Transform);
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Zlib.prototype.params = function(level, strategy, callback) {
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if (level < constants.Z_MIN_LEVEL ||
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level > constants.Z_MAX_LEVEL) {
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throw new RangeError('Invalid compression level: ' + level);
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}
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if (!(strategies.includes(strategy)))
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throw new TypeError('Invalid strategy: ' + strategy);
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if (this._level !== level || this._strategy !== strategy) {
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var self = this;
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this.flush(constants.Z_SYNC_FLUSH, function flushCallback() {
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assert(self._handle, 'zlib binding closed');
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self._handle.params(level, strategy);
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if (!self._hadError) {
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self._level = level;
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self._strategy = strategy;
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if (callback) callback();
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if (opts.chunkSize) {
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if (opts.chunkSize < constants.Z_MIN_CHUNK) {
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throw new Error('Invalid chunk size: ' + opts.chunkSize);
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}
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});
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} else {
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process.nextTick(callback);
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}
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};
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Zlib.prototype.reset = function() {
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assert(this._handle, 'zlib binding closed');
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return this._handle.reset();
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};
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// This is the _flush function called by the transform class,
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// internally, when the last chunk has been written.
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Zlib.prototype._flush = function(callback) {
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this._transform(Buffer.alloc(0), '', callback);
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};
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Zlib.prototype.flush = function(kind, callback) {
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var ws = this._writableState;
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if (typeof kind === 'function' || (kind === undefined && !callback)) {
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callback = kind;
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kind = constants.Z_FULL_FLUSH;
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}
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if (ws.ended) {
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if (callback)
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process.nextTick(callback);
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} else if (ws.ending) {
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if (callback)
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this.once('end', callback);
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} else if (ws.needDrain) {
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if (callback) {
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const drainHandler = () => this.flush(kind, callback);
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this.once('drain', drainHandler);
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}
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} else {
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this._flushFlag = kind;
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this.write(Buffer.alloc(0), '', callback);
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}
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};
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Zlib.prototype.close = function(callback) {
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_close(this, callback);
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process.nextTick(emitCloseNT, this);
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};
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if (opts.windowBits) {
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if (opts.windowBits < constants.Z_MIN_WINDOWBITS ||
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opts.windowBits > constants.Z_MAX_WINDOWBITS) {
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throw new Error('Invalid windowBits: ' + opts.windowBits);
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}
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}
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if (opts.level) {
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if (opts.level < constants.Z_MIN_LEVEL ||
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opts.level > constants.Z_MAX_LEVEL) {
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throw new Error('Invalid compression level: ' + opts.level);
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}
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}
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if (opts.memLevel) {
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if (opts.memLevel < constants.Z_MIN_MEMLEVEL ||
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opts.memLevel > constants.Z_MAX_MEMLEVEL) {
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throw new Error('Invalid memLevel: ' + opts.memLevel);
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}
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}
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if (opts.strategy && isInvalidStrategy(opts.strategy))
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throw new Error('Invalid strategy: ' + opts.strategy);
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if (opts.dictionary) {
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if (!(opts.dictionary instanceof Buffer)) {
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throw new Error('Invalid dictionary: it should be a Buffer instance');
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}
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}
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this._handle = new binding.Zlib(mode);
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this._handle.onerror = zlibOnError.bind(this);
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this._hadError = false;
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var level = constants.Z_DEFAULT_COMPRESSION;
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if (typeof opts.level === 'number') level = opts.level;
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var strategy = constants.Z_DEFAULT_STRATEGY;
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if (typeof opts.strategy === 'number') strategy = opts.strategy;
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this._handle.init(opts.windowBits || constants.Z_DEFAULT_WINDOWBITS,
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level,
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opts.memLevel || constants.Z_DEFAULT_MEMLEVEL,
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strategy,
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opts.dictionary);
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this._buffer = Buffer.allocUnsafe(this._chunkSize);
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this._offset = 0;
|
||||
this._level = level;
|
||||
this._strategy = strategy;
|
||||
|
||||
this.once('end', this.close);
|
||||
}
|
||||
|
||||
get _closed() {
|
||||
return !this._handle;
|
||||
}
|
||||
|
||||
params(level, strategy, callback) {
|
||||
if (level < constants.Z_MIN_LEVEL ||
|
||||
level > constants.Z_MAX_LEVEL) {
|
||||
throw new RangeError('Invalid compression level: ' + level);
|
||||
}
|
||||
if (isInvalidStrategy(strategy))
|
||||
throw new TypeError('Invalid strategy: ' + strategy);
|
||||
|
||||
if (this._level !== level || this._strategy !== strategy) {
|
||||
this.flush(constants.Z_SYNC_FLUSH,
|
||||
flushCallback.bind(this, level, strategy, callback));
|
||||
} else {
|
||||
process.nextTick(callback);
|
||||
}
|
||||
}
|
||||
|
||||
reset() {
|
||||
assert(this._handle, 'zlib binding closed');
|
||||
return this._handle.reset();
|
||||
}
|
||||
|
||||
// This is the _flush function called by the transform class,
|
||||
// internally, when the last chunk has been written.
|
||||
_flush(callback) {
|
||||
this._transform(Buffer.alloc(0), '', callback);
|
||||
}
|
||||
|
||||
flush(kind, callback) {
|
||||
var ws = this._writableState;
|
||||
|
||||
if (typeof kind === 'function' || (kind === undefined && !callback)) {
|
||||
callback = kind;
|
||||
kind = constants.Z_FULL_FLUSH;
|
||||
}
|
||||
|
||||
if (ws.ended) {
|
||||
if (callback)
|
||||
process.nextTick(callback);
|
||||
} else if (ws.ending) {
|
||||
if (callback)
|
||||
this.once('end', callback);
|
||||
} else if (ws.needDrain) {
|
||||
if (callback) {
|
||||
const drainHandler = () => this.flush(kind, callback);
|
||||
this.once('drain', drainHandler);
|
||||
}
|
||||
} else {
|
||||
this._flushFlag = kind;
|
||||
this.write(Buffer.alloc(0), '', callback);
|
||||
}
|
||||
}
|
||||
|
||||
close(callback) {
|
||||
_close(this, callback);
|
||||
process.nextTick(emitCloseNT, this);
|
||||
}
|
||||
|
||||
_transform(chunk, encoding, cb) {
|
||||
var flushFlag;
|
||||
var ws = this._writableState;
|
||||
var ending = ws.ending || ws.ended;
|
||||
var last = ending && (!chunk || ws.length === chunk.length);
|
||||
|
||||
if (chunk !== null && !(chunk instanceof Buffer))
|
||||
return cb(new Error('invalid input'));
|
||||
|
||||
if (!this._handle)
|
||||
return cb(new Error('zlib binding closed'));
|
||||
|
||||
// If it's the last chunk, or a final flush, we use the Z_FINISH flush flag
|
||||
// (or whatever flag was provided using opts.finishFlush).
|
||||
// If it's explicitly flushing at some other time, then we use
|
||||
// Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression
|
||||
// goodness.
|
||||
if (last)
|
||||
flushFlag = this._finishFlushFlag;
|
||||
else {
|
||||
flushFlag = this._flushFlag;
|
||||
// once we've flushed the last of the queue, stop flushing and
|
||||
// go back to the normal behavior.
|
||||
if (chunk.length >= ws.length) {
|
||||
this._flushFlag = this._opts.flush || constants.Z_NO_FLUSH;
|
||||
}
|
||||
}
|
||||
|
||||
this._processChunk(chunk, flushFlag, cb);
|
||||
}
|
||||
|
||||
_processChunk(chunk, flushFlag, cb) {
|
||||
var availInBefore = chunk && chunk.length;
|
||||
var availOutBefore = this._chunkSize - this._offset;
|
||||
var inOff = 0;
|
||||
|
||||
var self = this;
|
||||
|
||||
var async = typeof cb === 'function';
|
||||
|
||||
if (!async) {
|
||||
var buffers = [];
|
||||
var nread = 0;
|
||||
|
||||
var error;
|
||||
this.on('error', function(er) {
|
||||
error = er;
|
||||
});
|
||||
|
||||
assert(this._handle, 'zlib binding closed');
|
||||
do {
|
||||
var res = this._handle.writeSync(flushFlag,
|
||||
chunk, // in
|
||||
inOff, // in_off
|
||||
availInBefore, // in_len
|
||||
this._buffer, // out
|
||||
this._offset, //out_off
|
||||
availOutBefore); // out_len
|
||||
} while (!this._hadError && callback(res[0], res[1]));
|
||||
|
||||
if (this._hadError) {
|
||||
throw error;
|
||||
}
|
||||
|
||||
if (nread >= kMaxLength) {
|
||||
_close(this);
|
||||
throw new RangeError(kRangeErrorMessage);
|
||||
}
|
||||
|
||||
var buf = Buffer.concat(buffers, nread);
|
||||
_close(this);
|
||||
|
||||
return buf;
|
||||
}
|
||||
|
||||
assert(this._handle, 'zlib binding closed');
|
||||
var req = this._handle.write(flushFlag,
|
||||
chunk, // in
|
||||
inOff, // in_off
|
||||
availInBefore, // in_len
|
||||
this._buffer, // out
|
||||
this._offset, //out_off
|
||||
availOutBefore); // out_len
|
||||
|
||||
req.buffer = chunk;
|
||||
req.callback = callback;
|
||||
|
||||
function callback(availInAfter, availOutAfter) {
|
||||
// When the callback is used in an async write, the callback's
|
||||
// context is the `req` object that was created. The req object
|
||||
// is === this._handle, and that's why it's important to null
|
||||
// out the values after they are done being used. `this._handle`
|
||||
// can stay in memory longer than the callback and buffer are needed.
|
||||
if (this) {
|
||||
this.buffer = null;
|
||||
this.callback = null;
|
||||
}
|
||||
|
||||
if (self._hadError)
|
||||
return;
|
||||
|
||||
var have = availOutBefore - availOutAfter;
|
||||
assert(have >= 0, 'have should not go down');
|
||||
|
||||
if (have > 0) {
|
||||
var out = self._buffer.slice(self._offset, self._offset + have);
|
||||
self._offset += have;
|
||||
// serve some output to the consumer.
|
||||
if (async) {
|
||||
self.push(out);
|
||||
} else {
|
||||
buffers.push(out);
|
||||
nread += out.length;
|
||||
}
|
||||
}
|
||||
|
||||
// exhausted the output buffer, or used all the input create a new one.
|
||||
if (availOutAfter === 0 || self._offset >= self._chunkSize) {
|
||||
availOutBefore = self._chunkSize;
|
||||
self._offset = 0;
|
||||
self._buffer = Buffer.allocUnsafe(self._chunkSize);
|
||||
}
|
||||
|
||||
if (availOutAfter === 0) {
|
||||
// Not actually done. Need to reprocess.
|
||||
// Also, update the availInBefore to the availInAfter value,
|
||||
// so that if we have to hit it a third (fourth, etc.) time,
|
||||
// it'll have the correct byte counts.
|
||||
inOff += (availInBefore - availInAfter);
|
||||
availInBefore = availInAfter;
|
||||
|
||||
if (!async)
|
||||
return true;
|
||||
|
||||
var newReq = self._handle.write(flushFlag,
|
||||
chunk,
|
||||
inOff,
|
||||
availInBefore,
|
||||
self._buffer,
|
||||
self._offset,
|
||||
self._chunkSize);
|
||||
newReq.callback = callback; // this same function
|
||||
newReq.buffer = chunk;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!async)
|
||||
return false;
|
||||
|
||||
// finished with the chunk.
|
||||
cb();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function _close(engine, callback) {
|
||||
if (callback)
|
||||
@ -466,164 +444,127 @@ function emitCloseNT(self) {
|
||||
self.emit('close');
|
||||
}
|
||||
|
||||
Zlib.prototype._transform = function(chunk, encoding, cb) {
|
||||
var flushFlag;
|
||||
var ws = this._writableState;
|
||||
var ending = ws.ending || ws.ended;
|
||||
var last = ending && (!chunk || ws.length === chunk.length);
|
||||
|
||||
if (chunk !== null && !(chunk instanceof Buffer))
|
||||
return cb(new Error('invalid input'));
|
||||
|
||||
if (!this._handle)
|
||||
return cb(new Error('zlib binding closed'));
|
||||
|
||||
// If it's the last chunk, or a final flush, we use the Z_FINISH flush flag
|
||||
// (or whatever flag was provided using opts.finishFlush).
|
||||
// If it's explicitly flushing at some other time, then we use
|
||||
// Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression
|
||||
// goodness.
|
||||
if (last)
|
||||
flushFlag = this._finishFlushFlag;
|
||||
else {
|
||||
flushFlag = this._flushFlag;
|
||||
// once we've flushed the last of the queue, stop flushing and
|
||||
// go back to the normal behavior.
|
||||
if (chunk.length >= ws.length) {
|
||||
this._flushFlag = this._opts.flush || constants.Z_NO_FLUSH;
|
||||
}
|
||||
// generic zlib
|
||||
// minimal 2-byte header
|
||||
class Deflate extends Zlib {
|
||||
constructor(opts) {
|
||||
super(opts, constants.DEFLATE);
|
||||
}
|
||||
}
|
||||
|
||||
this._processChunk(chunk, flushFlag, cb);
|
||||
};
|
||||
|
||||
Zlib.prototype._processChunk = function(chunk, flushFlag, cb) {
|
||||
var availInBefore = chunk && chunk.length;
|
||||
var availOutBefore = this._chunkSize - this._offset;
|
||||
var inOff = 0;
|
||||
|
||||
var self = this;
|
||||
|
||||
var async = typeof cb === 'function';
|
||||
|
||||
if (!async) {
|
||||
var buffers = [];
|
||||
var nread = 0;
|
||||
|
||||
var error;
|
||||
this.on('error', function(er) {
|
||||
error = er;
|
||||
});
|
||||
|
||||
assert(this._handle, 'zlib binding closed');
|
||||
do {
|
||||
var res = this._handle.writeSync(flushFlag,
|
||||
chunk, // in
|
||||
inOff, // in_off
|
||||
availInBefore, // in_len
|
||||
this._buffer, // out
|
||||
this._offset, //out_off
|
||||
availOutBefore); // out_len
|
||||
} while (!this._hadError && callback(res[0], res[1]));
|
||||
|
||||
if (this._hadError) {
|
||||
throw error;
|
||||
}
|
||||
|
||||
if (nread >= kMaxLength) {
|
||||
_close(this);
|
||||
throw new RangeError(kRangeErrorMessage);
|
||||
}
|
||||
|
||||
var buf = Buffer.concat(buffers, nread);
|
||||
_close(this);
|
||||
|
||||
return buf;
|
||||
class Inflate extends Zlib {
|
||||
constructor(opts) {
|
||||
super(opts, constants.INFLATE);
|
||||
}
|
||||
}
|
||||
|
||||
assert(this._handle, 'zlib binding closed');
|
||||
var req = this._handle.write(flushFlag,
|
||||
chunk, // in
|
||||
inOff, // in_off
|
||||
availInBefore, // in_len
|
||||
this._buffer, // out
|
||||
this._offset, //out_off
|
||||
availOutBefore); // out_len
|
||||
class Gzip extends Zlib {
|
||||
constructor(opts) {
|
||||
super(opts, constants.GZIP);
|
||||
}
|
||||
}
|
||||
|
||||
req.buffer = chunk;
|
||||
req.callback = callback;
|
||||
class Gunzip extends Zlib {
|
||||
constructor(opts) {
|
||||
super(opts, constants.GUNZIP);
|
||||
}
|
||||
}
|
||||
|
||||
function callback(availInAfter, availOutAfter) {
|
||||
// When the callback is used in an async write, the callback's
|
||||
// context is the `req` object that was created. The req object
|
||||
// is === this._handle, and that's why it's important to null
|
||||
// out the values after they are done being used. `this._handle`
|
||||
// can stay in memory longer than the callback and buffer are needed.
|
||||
if (this) {
|
||||
this.buffer = null;
|
||||
this.callback = null;
|
||||
}
|
||||
class DeflateRaw extends Zlib {
|
||||
constructor(opts) {
|
||||
super(opts, constants.DEFLATERAW);
|
||||
}
|
||||
}
|
||||
|
||||
if (self._hadError)
|
||||
return;
|
||||
class InflateRaw extends Zlib {
|
||||
constructor(opts) {
|
||||
super(opts, constants.INFLATERAW);
|
||||
}
|
||||
}
|
||||
|
||||
var have = availOutBefore - availOutAfter;
|
||||
assert(have >= 0, 'have should not go down');
|
||||
class Unzip extends Zlib {
|
||||
constructor(opts) {
|
||||
super(opts, constants.UNZIP);
|
||||
}
|
||||
}
|
||||
|
||||
if (have > 0) {
|
||||
var out = self._buffer.slice(self._offset, self._offset + have);
|
||||
self._offset += have;
|
||||
// serve some output to the consumer.
|
||||
if (async) {
|
||||
self.push(out);
|
||||
} else {
|
||||
buffers.push(out);
|
||||
nread += out.length;
|
||||
function createConvenienceMethod(type, sync) {
|
||||
if (sync) {
|
||||
return function(buffer, opts) {
|
||||
return zlibBufferSync(new type(opts), buffer);
|
||||
};
|
||||
} else {
|
||||
return function(buffer, opts, callback) {
|
||||
if (typeof opts === 'function') {
|
||||
callback = opts;
|
||||
opts = {};
|
||||
}
|
||||
}
|
||||
|
||||
// exhausted the output buffer, or used all the input create a new one.
|
||||
if (availOutAfter === 0 || self._offset >= self._chunkSize) {
|
||||
availOutBefore = self._chunkSize;
|
||||
self._offset = 0;
|
||||
self._buffer = Buffer.allocUnsafe(self._chunkSize);
|
||||
}
|
||||
|
||||
if (availOutAfter === 0) {
|
||||
// Not actually done. Need to reprocess.
|
||||
// Also, update the availInBefore to the availInAfter value,
|
||||
// so that if we have to hit it a third (fourth, etc.) time,
|
||||
// it'll have the correct byte counts.
|
||||
inOff += (availInBefore - availInAfter);
|
||||
availInBefore = availInAfter;
|
||||
|
||||
if (!async)
|
||||
return true;
|
||||
|
||||
var newReq = self._handle.write(flushFlag,
|
||||
chunk,
|
||||
inOff,
|
||||
availInBefore,
|
||||
self._buffer,
|
||||
self._offset,
|
||||
self._chunkSize);
|
||||
newReq.callback = callback; // this same function
|
||||
newReq.buffer = chunk;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!async)
|
||||
return false;
|
||||
|
||||
// finished with the chunk.
|
||||
cb();
|
||||
return zlibBuffer(new type(opts), buffer, callback);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
function createProperty(type) {
|
||||
return {
|
||||
configurable: true,
|
||||
enumerable: true,
|
||||
value: type
|
||||
};
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
Deflate: createClassWrapper(Deflate),
|
||||
Inflate: createClassWrapper(Inflate),
|
||||
Gzip: createClassWrapper(Gzip),
|
||||
Gunzip: createClassWrapper(Gunzip),
|
||||
DeflateRaw: createClassWrapper(DeflateRaw),
|
||||
InflateRaw: createClassWrapper(InflateRaw),
|
||||
Unzip: createClassWrapper(Unzip),
|
||||
|
||||
// Convenience methods.
|
||||
// compress/decompress a string or buffer in one step.
|
||||
deflate: createConvenienceMethod(Deflate, false),
|
||||
deflateSync: createConvenienceMethod(Deflate, true),
|
||||
gzip: createConvenienceMethod(Gzip, false),
|
||||
gzipSync: createConvenienceMethod(Gzip, true),
|
||||
deflateRaw: createConvenienceMethod(DeflateRaw, false),
|
||||
deflateRawSync: createConvenienceMethod(DeflateRaw, true),
|
||||
unzip: createConvenienceMethod(Unzip, false),
|
||||
unzipSync: createConvenienceMethod(Unzip, true),
|
||||
inflate: createConvenienceMethod(Inflate, false),
|
||||
inflateSync: createConvenienceMethod(Inflate, true),
|
||||
gunzip: createConvenienceMethod(Gunzip, false),
|
||||
gunzipSync: createConvenienceMethod(Gunzip, true),
|
||||
inflateRaw: createConvenienceMethod(InflateRaw, false),
|
||||
inflateRawSync: createConvenienceMethod(InflateRaw, true)
|
||||
};
|
||||
|
||||
util.inherits(Deflate, Zlib);
|
||||
util.inherits(Inflate, Zlib);
|
||||
util.inherits(Gzip, Zlib);
|
||||
util.inherits(Gunzip, Zlib);
|
||||
util.inherits(DeflateRaw, Zlib);
|
||||
util.inherits(InflateRaw, Zlib);
|
||||
util.inherits(Unzip, Zlib);
|
||||
Object.defineProperties(module.exports, {
|
||||
createDeflate: createProperty(module.exports.Deflate),
|
||||
createInflate: createProperty(module.exports.Inflate),
|
||||
createDeflateRaw: createProperty(module.exports.DeflateRaw),
|
||||
createInflateRaw: createProperty(module.exports.InflateRaw),
|
||||
createGzip: createProperty(module.exports.Gzip),
|
||||
createGunzip: createProperty(module.exports.Gunzip),
|
||||
createUnzip: createProperty(module.exports.Unzip),
|
||||
constants: {
|
||||
configurable: false,
|
||||
enumerable: true,
|
||||
value: constants
|
||||
},
|
||||
codes: {
|
||||
enumerable: true,
|
||||
writable: false,
|
||||
value: Object.freeze(codes)
|
||||
}
|
||||
});
|
||||
|
||||
// These should be considered deprecated
|
||||
// expose all the zlib constants
|
||||
const bkeys = Object.keys(constants);
|
||||
for (var bk = 0; bk < bkeys.length; bk++) {
|
||||
var bkey = bkeys[bk];
|
||||
Object.defineProperty(module.exports, bkey, {
|
||||
enumerable: true, value: constants[bkey], writable: false
|
||||
});
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user