Coverity fixes: src/node_net
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@ -35,6 +35,8 @@
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#include <sys/uio.h>
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#include <sys/uio.h>
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#endif
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#endif
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof(*(a)))
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namespace node {
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namespace node {
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@ -61,8 +63,6 @@ static Persistent<FunctionTemplate> recv_msg_template;
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String::New("Bad file descriptor argument"))); \
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String::New("Bad file descriptor argument"))); \
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}
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}
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static inline bool SetCloseOnExec(int fd) {
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static inline bool SetCloseOnExec(int fd) {
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return (fcntl(fd, F_SETFD, FD_CLOEXEC) != -1);
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return (fcntl(fd, F_SETFD, FD_CLOEXEC) != -1);
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}
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}
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@ -197,13 +197,13 @@ static inline Handle<Value> ParseAddressArgs(Handle<Value> first,
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// UNIX
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// UNIX
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String::Utf8Value path(first->ToString());
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String::Utf8Value path(first->ToString());
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if (path.length() > sizeof un.sun_path) {
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if (path.length() >= ARRAY_SIZE(un.sun_path)) {
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return Exception::Error(String::New("Socket path too long"));
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return Exception::Error(String::New("Socket path too long"));
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}
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}
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memset(&un, 0, sizeof un);
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un.sun_family = AF_UNIX;
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un.sun_family = AF_UNIX;
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strcpy(un.sun_path, *path);
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strncpy(un.sun_path, *path, ARRAY_SIZE(un.sun_path) - 1);
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un.sun_path[ARRAY_SIZE(un.sun_path) - 1] = '\0';
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addr = (struct sockaddr*)&un;
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addr = (struct sockaddr*)&un;
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addrlen = path.length() + sizeof(un.sun_family) + 1;
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addrlen = path.length() + sizeof(un.sun_family) + 1;
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@ -628,6 +628,7 @@ static Handle<Value> RecvMsg(const Arguments& args) {
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iov[0].iov_len = len;
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iov[0].iov_len = len;
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struct msghdr msg;
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struct msghdr msg;
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msg.msg_flags = 0;
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msg.msg_iov = iov;
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msg.msg_iov = iov;
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msg.msg_iovlen = 1;
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msg.msg_iovlen = 1;
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msg.msg_name = NULL;
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msg.msg_name = NULL;
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