dgram: fix abort when getting fd
of closed dgram
v8's `messages.js` file's `CallSiteGetMethodName` is running through all object properties and getter to figure out method name of function that appears in stack trace. This run-through will also read `fd` property of `UDPWrap` instance's javascript object, making `UNWRAP()` fail. As a simple alternative to the test case above, one could just keep reference to the dgram handle and try accessing `handle.fd` after it has been fully closed. fix #6536
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@ -144,7 +144,7 @@ Handle<Value> UDPWrap::GetFD(Local<String>, const AccessorInfo& args) {
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return v8::Null();
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return v8::Null();
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#else
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#else
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HandleScope scope;
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HandleScope scope;
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UNWRAP(UDPWrap)
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UNWRAP_NO_ABORT(UDPWrap)
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int fd = (wrap == NULL) ? -1 : wrap->handle_.io_watcher.fd;
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int fd = (wrap == NULL) ? -1 : wrap->handle_.io_watcher.fd;
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return scope.Close(Integer::New(fd));
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return scope.Close(Integer::New(fd));
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#endif
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#endif
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@ -30,5 +30,14 @@ var buf = new Buffer(1024);
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buf.fill(42);
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buf.fill(42);
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var socket = dgram.createSocket('udp4');
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var socket = dgram.createSocket('udp4');
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var handle = socket._handle;
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socket.send(buf, 0, buf.length, common.PORT, 'localhost');
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socket.send(buf, 0, buf.length, common.PORT, 'localhost');
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socket.close();
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socket.close();
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socket = null;
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// Verify that accessing handle after closure doesn't throw
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setImmediate(function() {
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setImmediate(function() {
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console.log('Handle fd is: ', handle.fd);
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});
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});
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