src: apply clang-tidy rule modernize-make-unique
PR-URL: https://github.com/nodejs/node/pull/26493 Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: Refael Ackermann <refack@gmail.com> Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
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@ -30,6 +30,7 @@
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#include <cerrno>
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#include <cstring>
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#include <memory>
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#include <vector>
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#include <unordered_set>
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@ -663,7 +664,7 @@ class QueryWrap : public AsyncWrap {
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memcpy(buf_copy, answer_buf, answer_len);
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}
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wrap->response_data_.reset(new ResponseData());
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wrap->response_data_ = std::make_unique<ResponseData>();
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ResponseData* data = wrap->response_data_.get();
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data->status = status;
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data->is_host = false;
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@ -683,7 +684,7 @@ class QueryWrap : public AsyncWrap {
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cares_wrap_hostent_cpy(host_copy, host);
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}
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wrap->response_data_.reset(new ResponseData());
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wrap->response_data_ = std::make_unique<ResponseData>();
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ResponseData* data = wrap->response_data_.get();
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data->status = status;
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data->host.reset(host_copy);
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@ -19,6 +19,7 @@
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#include <algorithm>
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#include <atomic>
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#include <cstdio>
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#include <memory>
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namespace node {
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@ -217,8 +218,7 @@ Environment::Environment(IsolateData* isolate_data,
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#if HAVE_INSPECTOR
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// We can only create the inspector agent after having cloned the options.
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inspector_agent_ =
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std::unique_ptr<inspector::Agent>(new inspector::Agent(this));
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inspector_agent_ = std::make_unique<inspector::Agent>(this);
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#endif
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AssignToContext(context, ContextInfo(""));
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@ -238,7 +238,8 @@ Environment::Environment(IsolateData* isolate_data,
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},
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this);
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performance_state_.reset(new performance::performance_state(isolate()));
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performance_state_ =
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std::make_unique<performance::performance_state>(isolate());
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performance_state_->Mark(
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performance::NODE_PERFORMANCE_MILESTONE_ENVIRONMENT);
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performance_state_->Mark(performance::NODE_PERFORMANCE_MILESTONE_NODE_START,
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@ -7,6 +7,7 @@
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#include <unicode/unistr.h>
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#include <functional>
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#include <memory>
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namespace node {
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namespace inspector {
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@ -114,8 +115,7 @@ class AnotherThreadObjectReference {
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~AnotherThreadObjectReference() {
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// Disappearing thread may cause a memory leak
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thread_->Post(
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std::unique_ptr<DeleteRequest>(new DeleteRequest(object_id_)));
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thread_->Post(std::make_unique<DeleteRequest>(object_id_));
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}
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template <typename Fn>
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@ -151,8 +151,7 @@ class MainThreadSessionState {
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static std::unique_ptr<MainThreadSessionState> Create(
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MainThreadInterface* thread, bool prevent_shutdown) {
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return std::unique_ptr<MainThreadSessionState>(
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new MainThreadSessionState(thread, prevent_shutdown));
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return std::make_unique<MainThreadSessionState>(thread, prevent_shutdown);
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}
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void Connect(std::unique_ptr<InspectorSessionDelegate> delegate) {
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@ -1,7 +1,8 @@
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#include "worker_inspector.h"
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#include "main_thread_interface.h"
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#include <memory>
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namespace node {
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namespace inspector {
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namespace {
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@ -88,8 +89,7 @@ void WorkerManager::WorkerStarted(int session_id,
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std::unique_ptr<ParentInspectorHandle>
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WorkerManager::NewParentHandle(int thread_id, const std::string& url) {
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bool wait = !delegates_waiting_on_start_.empty();
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return std::unique_ptr<ParentInspectorHandle>(
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new ParentInspectorHandle(thread_id, url, thread_, wait));
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return std::make_unique<ParentInspectorHandle>(thread_id, url, thread_, wait);
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}
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void WorkerManager::RemoveAttachDelegate(int id) {
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@ -106,8 +106,7 @@ std::unique_ptr<WorkerManagerEventHandle> WorkerManager::SetAutoAttach(
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// Waiting is only reported when a worker is started, same as browser
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Report(delegate, worker.second, false);
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}
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return std::unique_ptr<WorkerManagerEventHandle>(
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new WorkerManagerEventHandle(shared_from_this(), id));
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return std::make_unique<WorkerManagerEventHandle>(shared_from_this(), id);
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}
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void WorkerManager::SetWaitOnStartForDelegate(int id, bool wait) {
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@ -4,6 +4,8 @@
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#include "v8.h"
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#include "v8-inspector.h"
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#include <memory>
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namespace node {
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namespace inspector {
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namespace {
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@ -65,8 +67,8 @@ class JSBindingsConnection : public AsyncWrap {
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: AsyncWrap(env, wrap, PROVIDER_INSPECTORJSBINDING),
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callback_(env->isolate(), callback) {
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Agent* inspector = env->inspector_agent();
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session_ = inspector->Connect(std::unique_ptr<JSBindingsSessionDelegate>(
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new JSBindingsSessionDelegate(env, this)), false);
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session_ = inspector->Connect(std::make_unique<JSBindingsSessionDelegate>(
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env, this), false);
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}
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void OnMessage(Local<Value> value) {
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@ -341,7 +341,7 @@ int FileHandle::ReadStart() {
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.ToLocal(&wrap_obj)) {
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return UV_EBUSY;
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}
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read_wrap.reset(new FileHandleReadWrap(this, wrap_obj));
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read_wrap = std::make_unique<FileHandleReadWrap>(this, wrap_obj);
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}
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}
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int64_t recommended_read = 65536;
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@ -1285,8 +1285,8 @@ int MKDirpAsync(uv_loop_t* loop,
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FSReqBase* req_wrap = FSReqBase::from_req(req);
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// on the first iteration of algorithm, stash state information.
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if (req_wrap->continuation_data == nullptr) {
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req_wrap->continuation_data = std::unique_ptr<FSContinuationData>{
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new FSContinuationData(req, mode, cb)};
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req_wrap->continuation_data =
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std::make_unique<FSContinuationData>(req, mode, cb);
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req_wrap->continuation_data->PushPath(std::move(path));
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}
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@ -5,6 +5,7 @@
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#include "debug_utils.h"
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#include "util.h"
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#include <algorithm>
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#include <memory>
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namespace node {
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@ -172,8 +173,8 @@ WorkerThreadsTaskRunner::WorkerThreadsTaskRunner(int thread_pool_size) {
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Mutex::ScopedLock lock(platform_workers_mutex);
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int pending_platform_workers = thread_pool_size;
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delayed_task_scheduler_.reset(
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new DelayedTaskScheduler(&pending_worker_tasks_));
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delayed_task_scheduler_ = std::make_unique<DelayedTaskScheduler>(
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&pending_worker_tasks_);
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threads_.push_back(delayed_task_scheduler_->Start());
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for (int i = 0; i < thread_pool_size; i++) {
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@ -3,6 +3,8 @@
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include <memory>
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#include "env-inl.h"
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#include "node.h"
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#include "node_metadata.h"
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@ -79,11 +81,12 @@ class NodeTraceStateObserver
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struct V8Platform {
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#if NODE_USE_V8_PLATFORM
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inline void Initialize(int thread_pool_size) {
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tracing_agent_.reset(new tracing::Agent());
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tracing_agent_ = std::make_unique<tracing::Agent>();
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node::tracing::TraceEventHelper::SetAgent(tracing_agent_.get());
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node::tracing::TracingController* controller =
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tracing_agent_->GetTracingController();
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trace_state_observer_.reset(new NodeTraceStateObserver(controller));
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trace_state_observer_ =
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std::make_unique<NodeTraceStateObserver>(controller);
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controller->AddTraceStateObserver(trace_state_observer_.get());
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tracing_file_writer_ = tracing_agent_->DefaultHandle();
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// Only start the tracing agent if we enabled any tracing categories.
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@ -10,6 +10,7 @@
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#include "inspector/worker_inspector.h" // ParentInspectorHandle
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#endif
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#include <memory>
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#include <string>
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#include <vector>
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@ -117,7 +118,7 @@ Worker::Worker(Environment* env,
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return;
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}
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child_port_data_.reset(new MessagePortData(nullptr));
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child_port_data_ = std::make_unique<MessagePortData>(nullptr);
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MessagePort::Entangle(parent_port_, child_port_data_.get());
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object()->Set(env->context(),
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@ -1,4 +1,6 @@
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#include "tracing/node_trace_buffer.h"
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#include <memory>
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#include "util-inl.h"
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namespace node {
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@ -19,7 +21,7 @@ TraceObject* InternalTraceBuffer::AddTraceEvent(uint64_t* handle) {
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if (chunk) {
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chunk->Reset(current_chunk_seq_++);
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} else {
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chunk.reset(new TraceBufferChunk(current_chunk_seq_++));
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chunk = std::make_unique<TraceBufferChunk>(current_chunk_seq_++);
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}
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}
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auto& chunk = chunks_[total_chunks_ - 1];
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@ -2,6 +2,7 @@
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#define TEST_CCTEST_NODE_TEST_FIXTURE_H_
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#include <cstdlib>
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#include <memory>
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#include "gtest/gtest.h"
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#include "node.h"
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#include "node_platform.h"
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@ -77,7 +78,7 @@ class NodeTestFixture : public ::testing::Test {
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node::Init(&argc, &argv0, &exec_argc, &exec_argv);
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}
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tracing_agent.reset(new node::tracing::Agent());
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tracing_agent = std::make_unique<node::tracing::Agent>();
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node::tracing::TraceEventHelper::SetAgent(tracing_agent.get());
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CHECK_EQ(0, uv_loop_init(¤t_loop));
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platform.reset(static_cast<node::NodePlatform*>(
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#include "gtest/gtest.h"
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#include <algorithm>
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#include <memory>
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#include <sstream>
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static uv_loop_t loop;
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@ -356,8 +357,8 @@ ServerHolder::ServerHolder(bool has_targets, uv_loop_t* loop,
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targets = { MAIN_TARGET_ID };
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std::unique_ptr<TestSocketServerDelegate> delegate(
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new TestSocketServerDelegate(this, targets));
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server_.reset(
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new InspectorSocketServer(std::move(delegate), loop, host, port, out));
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server_ = std::make_unique<InspectorSocketServer>(
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std::move(delegate), loop, host, port, out);
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}
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static void TestHttpRequest(int port, const std::string& path,
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