Debugger client emits ready after recving initial res

This commit is contained in:
Ryan Dahl 2010-12-22 14:40:28 -08:00
parent a8417c128e
commit 4e81cf7def
2 changed files with 7 additions and 4 deletions

View File

@ -19,7 +19,8 @@ function tryConnect() {
c = new Client();
process.stdout.write("connecting...");
c.connect(exports.port, function () {
c.connect(exports.port);
c.on('ready', function () {
process.stdout.write("ok\r\n");
startInterface();
});
@ -141,6 +142,7 @@ Client.prototype._onResponse = function(res) {
if (res.headers.Type == 'connect') {
// do nothing
this.emit('ready');
} else if (cb) {
this._reqCallbacks.splice(i, 1);
cb(res.body);

View File

@ -65,7 +65,7 @@ var connectCount = 0;
function doTest(cb, done) {
var nodeProcess = spawn(process.execPath,
['-e', 'setInterval(function () { console.log("blah"); }, 1000);']);
['-e', 'setInterval(function () { console.log("blah"); }, 100);']);
nodeProcess.stdout.once('data', function () {
console.log(">>> new node process: %d", nodeProcess.pid);
@ -82,9 +82,10 @@ function doTest(cb, done) {
// Wait for some data before trying to connect
var c = new debug.Client();
process.stdout.write(">>> connecting...");
c.connect(debug.port, function () {
c.connect(debug.port)
c.on('ready', function () {
connectCount++;
console.log("connected!");
console.log("ready!");
cb(c, function () {
console.error(">>> killing node process %d\n\n", nodeProcess.pid);
nodeProcess.kill();