bootstrap: only use the isolate snapshot when compiling code cache
We do not actually need to deserialize the context and the whole environment to compile the code cache, since code cache are not context-dependent anyway, deserializing just the isolate snapshot is enough. PR-URL: https://github.com/nodejs/node/pull/49288 Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
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@ -975,21 +975,8 @@ ExitCode BuildSnapshotWithoutCodeCache(
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ExitCode BuildCodeCacheFromSnapshot(SnapshotData* out,
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const std::vector<std::string>& args,
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const std::vector<std::string>& exec_args) {
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std::vector<std::string> errors;
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auto data_wrapper = out->AsEmbedderWrapper();
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auto setup = CommonEnvironmentSetup::CreateFromSnapshot(
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per_process::v8_platform.Platform(),
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&errors,
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data_wrapper.get(),
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args,
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exec_args);
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if (!setup) {
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for (const auto& err : errors)
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fprintf(stderr, "%s: %s\n", args[0].c_str(), err.c_str());
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return ExitCode::kBootstrapFailure;
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}
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Isolate* isolate = setup->isolate();
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RAIIIsolate raii_isolate(out);
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Isolate* isolate = raii_isolate.get();
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v8::Locker locker(isolate);
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Isolate::Scope isolate_scope(isolate);
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HandleScope handle_scope(isolate);
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@ -1002,12 +989,14 @@ ExitCode BuildCodeCacheFromSnapshot(SnapshotData* out,
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}
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});
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Environment* env = setup->env();
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Local<Context> context = Context::New(isolate);
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Context::Scope context_scope(context);
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builtins::BuiltinLoader builtin_loader;
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// Regenerate all the code cache.
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if (!env->builtin_loader()->CompileAllBuiltins(setup->context())) {
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if (!builtin_loader.CompileAllBuiltins(context)) {
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return ExitCode::kGenericUserError;
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}
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env->builtin_loader()->CopyCodeCache(&(out->code_cache));
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builtin_loader.CopyCodeCache(&(out->code_cache));
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if (per_process::enabled_debug_list.enabled(DebugCategory::MKSNAPSHOT)) {
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for (const auto& item : out->code_cache) {
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std::string size_str = FormatSize(item.data.length);
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