test: refactor the code in test-child-process-spawn-loop.js
* use const and let instead of var * use assert.strictEqual instead of assert.equal * use arrow functions PR-URL: https://github.com/nodejs/node/pull/10605 Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
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@ -4,26 +4,26 @@ const assert = require('assert');
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const spawn = require('child_process').spawn;
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const spawn = require('child_process').spawn;
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var SIZE = 1000 * 1024;
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const SIZE = 1000 * 1024;
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var N = 40;
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const N = 40;
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var finished = false;
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let finished = false;
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function doSpawn(i) {
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function doSpawn(i) {
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var child = spawn('python', ['-c', 'print ' + SIZE + ' * "C"']);
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const child = spawn('python', ['-c', 'print ' + SIZE + ' * "C"']);
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var count = 0;
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let count = 0;
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child.stdout.setEncoding('ascii');
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child.stdout.setEncoding('ascii');
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child.stdout.on('data', function(chunk) {
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child.stdout.on('data', (chunk) => {
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count += chunk.length;
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count += chunk.length;
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});
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});
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child.stderr.on('data', function(chunk) {
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child.stderr.on('data', (chunk) => {
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console.log('stderr: ' + chunk);
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console.log('stderr: ' + chunk);
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});
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});
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child.on('close', function() {
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child.on('close', () => {
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// + 1 for \n or + 2 for \r\n on Windows
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// + 1 for \n or + 2 for \r\n on Windows
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assert.equal(SIZE + (common.isWindows ? 2 : 1), count);
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assert.strictEqual(SIZE + (common.isWindows ? 2 : 1), count);
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if (i < N) {
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if (i < N) {
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doSpawn(i + 1);
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doSpawn(i + 1);
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} else {
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} else {
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@ -34,6 +34,6 @@ function doSpawn(i) {
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doSpawn(0);
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doSpawn(0);
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process.on('exit', function() {
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process.on('exit', () => {
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assert.ok(finished);
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assert.ok(finished);
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});
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});
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