net: Do not destroy socket mid-write

The fix in e0519ace315c7ce14278d5eaab8d1d72a0a0a054 is overly zealous,
and can destroy a socket while there are still outstanding writes in
progress.

Closes GH-5688
This commit is contained in:
isaacs 2013-06-14 15:57:11 -07:00
parent 10133aaa46
commit 3c7945bda1
2 changed files with 81 additions and 1 deletions

View File

@ -411,7 +411,8 @@ function maybeDestroy(socket) {
if (!socket.readable &&
!socket.writable &&
!socket.destroyed &&
!socket._connecting) {
!socket._connecting &&
!socket._writableState.length) {
socket.destroy();
}
}

View File

@ -0,0 +1,79 @@
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var common = require('../common');
var assert = require('assert');
var BUFSIZE = 1024;
switch (process.argv[2]) {
case undefined:
return parent();
case 'child':
return child();
default:
throw new Error('wtf?');
}
function parent() {
var spawn = require('child_process').spawn;
var child = spawn(process.execPath, [__filename, 'child']);
var sent = 0;
var n = '';
child.stdout.setEncoding('ascii');
child.stdout.on('data', function(c) {
n += c;
});
child.stdout.on('end', function() {
assert.equal(+n, sent);
console.log('ok');
});
// Write until the buffer fills up.
do {
var buf = new Buffer(BUFSIZE);
buf.fill('.');
sent += BUFSIZE;
} while (child.stdin.write(buf));
// then write a bunch more times.
for (var i = 0; i < 100; i++) {
var buf = new Buffer(BUFSIZE);
buf.fill('.');
sent += BUFSIZE;
child.stdin.write(buf);
}
// now end, before it's all flushed.
child.stdin.end();
// now we wait...
}
function child() {
var received = 0;
process.stdin.on('data', function(c) {
received += c.length;
});
process.stdin.on('end', function() {
console.log(received);
});
}