src: refactor #include
handling
`node_internals.h` already includes the most common headers, so double includes can be avoided in a lot of cases. Also don’t include `node_internals.h` from `node.h` implicitly anymore, as that is mostly unnecessary. PR-URL: https://github.com/nodejs/node/pull/14697 Reviewed-By: Tobias Nießen <tniessen@tnie.de> Reviewed-By: Refael Ackermann <refack@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
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@ -27,12 +27,7 @@
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#include "async-wrap.h"
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#include "base-object.h"
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#include "base-object-inl.h"
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#include "env.h"
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#include "env-inl.h"
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#include "node_internals.h"
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#include "util.h"
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#include "util-inl.h"
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#include "v8.h"
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namespace node {
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@ -1,4 +1,4 @@
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#include "node.h"
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#include "node_internals.h"
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#if defined(__linux__)
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#include <features.h>
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@ -31,6 +31,7 @@
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#include "util-inl.h"
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#include "uv.h"
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#include "v8.h"
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#include "node_perf_common.h"
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#include <stddef.h>
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#include <stdint.h>
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@ -1,7 +1,5 @@
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#include "env.h"
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#include "env-inl.h"
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#include "node_internals.h"
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#include "async-wrap.h"
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#include "v8.h"
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#include "v8-profiler.h"
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#if defined(_MSC_VER)
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@ -48,6 +48,10 @@ struct nghttp2_rcbuf;
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namespace node {
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namespace performance {
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struct performance_state;
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}
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// Pick an index that's hopefully out of the way when we're embedded inside
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// another application. Performance-wise or memory-wise it doesn't matter:
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// Context::SetAlignedPointerInEmbedderData() is backed by a FixedArray,
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@ -1,12 +1,9 @@
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#include "inspector_agent.h"
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#include "inspector_io.h"
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#include "env.h"
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#include "env-inl.h"
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#include "node.h"
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#include "node_internals.h"
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#include "v8-inspector.h"
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#include "v8-platform.h"
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#include "util.h"
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#include "zlib.h"
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#include "libplatform/libplatform.h"
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@ -19,7 +19,6 @@
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "node.h"
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#include "node_buffer.h"
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#include "node_constants.h"
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#include "node_javascript.h"
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@ -169,10 +169,6 @@ NODE_EXTERN v8::Local<v8::Value> MakeCallback(
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} // namespace node
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "node_internals.h"
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#endif
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#include <assert.h>
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#include <stdint.h>
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@ -14,10 +14,8 @@
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#include <algorithm>
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#include <cmath>
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#include <vector>
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#include "uv.h"
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#include "node_api.h"
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#include "node_internals.h"
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#include "util.h"
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#define NAPI_VERSION 1
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@ -22,8 +22,7 @@
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#ifndef SRC_NODE_BUFFER_H_
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#define SRC_NODE_BUFFER_H_
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#include "node.h"
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#include "v8.h"
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#include "node_internals.h"
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namespace node {
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@ -20,10 +20,8 @@
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "node_constants.h"
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#include "env.h"
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#include "env-inl.h"
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#include "node_internals.h"
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#include "uv.h"
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#include "zlib.h"
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#include <errno.h>
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@ -19,15 +19,10 @@
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "node.h"
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#include "node_internals.h"
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#include "node_watchdog.h"
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#include "base-object.h"
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#include "base-object-inl.h"
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#include "env.h"
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#include "env-inl.h"
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#include "util.h"
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#include "util-inl.h"
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#include "v8-debug.h"
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namespace node {
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@ -24,7 +24,7 @@
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "node.h"
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#include "node_internals.h"
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#ifdef HAVE_PERFCTR
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#include "node_win32_perfctr_provider.h"
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@ -43,10 +43,7 @@
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#define NODE_GC_DONE(arg0, arg1, arg2)
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#endif
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#include "env.h"
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#include "env-inl.h"
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#include "util.h"
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#include "node_internals.h"
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#include <string.h>
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@ -24,9 +24,7 @@
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "node.h"
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#include "v8.h"
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#include "env.h"
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#include "node_internals.h"
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extern "C" {
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/*
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@ -19,17 +19,13 @@
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "node.h"
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#include "node_buffer.h"
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#include "node_internals.h"
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#include "node_stat_watcher.h"
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#include "env.h"
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#include "env-inl.h"
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#include "req-wrap.h"
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#include "req-wrap-inl.h"
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#include "string_bytes.h"
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#include "util.h"
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#include <fcntl.h>
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#include <sys/types.h>
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@ -24,7 +24,7 @@
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "node.h"
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#include "node_internals.h"
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#include <string>
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#if defined(NODE_HAVE_I18N_SUPPORT)
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@ -27,6 +27,8 @@
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#include "node.h"
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#include "util.h"
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#include "util-inl.h"
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#include "env.h"
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#include "env-inl.h"
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#include "uv.h"
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#include "v8.h"
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#include "tracing/trace_event.h"
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@ -24,8 +24,7 @@
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "v8.h"
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#include "env.h"
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#include "node_internals.h"
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namespace node {
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@ -20,8 +20,10 @@
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "node.h"
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#include <stdio.h>
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#ifdef _WIN32
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#include <windows.h>
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#include <VersionHelpers.h>
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#include <WinError.h>
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "node.h"
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#include "v8.h"
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#include "env.h"
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#include "env-inl.h"
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#include "node_internals.h"
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#include "string_bytes.h"
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#include <errno.h>
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@ -1,9 +1,5 @@
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#include "node.h"
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#include "v8.h"
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#include "env.h"
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#include "env-inl.h"
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#include "node_internals.h"
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#include "node_perf.h"
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#include "uv.h"
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#include <vector>
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@ -1,11 +1,5 @@
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#include "node_url.h"
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#include "node.h"
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#include "node_internals.h"
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#include "env.h"
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#include "env-inl.h"
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#include "util.h"
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#include "util-inl.h"
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#include "v8.h"
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#include "base-object.h"
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#include "base-object-inl.h"
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#include "node_i18n.h"
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@ -1,8 +1,5 @@
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#include "node.h"
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#include "node_internals.h"
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#include "node_watchdog.h"
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#include "v8.h"
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#include "env.h"
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#include "env-inl.h"
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namespace node {
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namespace util {
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@ -21,8 +21,6 @@
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#include "node_watchdog.h"
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#include "node_internals.h"
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#include "util.h"
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#include "util-inl.h"
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#include <algorithm>
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namespace node {
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@ -7,7 +7,7 @@
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "node.h"
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#include "node_internals.h"
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#include <string.h>
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namespace node {
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@ -31,8 +31,6 @@
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#include "node_internals.h"
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#include "stream_base.h"
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#include "stream_base-inl.h"
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#include "util.h"
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#include "util-inl.h"
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namespace node {
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "util.h"
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#include "string_bytes.h"
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#include "node_buffer.h"
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#include "node_internals.h"
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@ -4,6 +4,7 @@
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#include <stdlib.h>
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#include "gtest/gtest.h"
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#include "node.h"
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#include "node_platform.h"
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#include "env.h"
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#include "v8.h"
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#include "libplatform/libplatform.h"
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@ -1,6 +1,4 @@
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#include "node.h"
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#include "env.h"
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#include "v8.h"
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#include "node_internals.h"
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#include "libplatform/libplatform.h"
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#include <string>
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