doc: add basic C++ style guide
Ideally, most of these things would be enforced via linter rules. This is a first step into having a style guide that goes beyond what the linter currently enforces. PR-URL: https://github.com/nodejs/node/pull/16090 Fixes: https://github.com/nodejs/node/issues/12636 Reviewed-By: Refael Ackermann <refack@gmail.com> Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Timothy Gu <timothygu99@gmail.com> Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Tobias Nießen <tniessen@tnie.de> Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com>
This commit is contained in:
parent
f4cab35dd8
commit
23340b9234
@ -282,6 +282,9 @@ should follow the [Style Guide](doc/STYLE_GUIDE.md). Code samples included
|
||||
in the API docs will also be checked when running `make lint` (or
|
||||
`vcbuild.bat lint` on Windows).
|
||||
|
||||
For contributing C++ code, you may want to look at the
|
||||
[C++ Style Guide](CPP_STYLE_GUIDE.md).
|
||||
|
||||
#### Step 4: Commit
|
||||
|
||||
It is a recommended best practice to keep your changes as logically grouped
|
||||
|
138
CPP_STYLE_GUIDE.md
Normal file
138
CPP_STYLE_GUIDE.md
Normal file
@ -0,0 +1,138 @@
|
||||
# C++ Style Guide
|
||||
|
||||
Unfortunately, the C++ linter (based on
|
||||
[Google’s `cpplint`](https://github.com/google/styleguide)), which can be run
|
||||
explicitly via `make lint-cpp`, does not currently catch a lot of rules that are
|
||||
specific to the Node.js C++ code base. This document explains the most common of
|
||||
these rules:
|
||||
|
||||
## Left-leaning (C++ style) asterisks for pointer declarations
|
||||
|
||||
`char* buffer;` instead of `char *buffer;`
|
||||
|
||||
## 2 spaces of indentation for blocks or bodies of conditionals
|
||||
|
||||
```c++
|
||||
if (foo)
|
||||
bar();
|
||||
```
|
||||
|
||||
or
|
||||
|
||||
```c++
|
||||
if (foo) {
|
||||
bar();
|
||||
baz();
|
||||
}
|
||||
```
|
||||
|
||||
Braces are optional if the statement body only has one line.
|
||||
|
||||
`namespace`s receive no indentation on their own.
|
||||
|
||||
## 4 spaces of indentation for statement continuations
|
||||
|
||||
```c++
|
||||
VeryLongTypeName very_long_result = SomeValueWithAVeryLongName +
|
||||
SomeOtherValueWithAVeryLongName;
|
||||
```
|
||||
|
||||
Operators are before the line break in these cases.
|
||||
|
||||
## Align function arguments vertically
|
||||
|
||||
```c++
|
||||
void FunctionWithAVeryLongName(int parameter_with_a_very_long_name,
|
||||
double other_parameter_with_a_very_long_name,
|
||||
...);
|
||||
```
|
||||
|
||||
If that doesn’t work, break after the `(` and use 4 spaces of indentation:
|
||||
|
||||
```c++
|
||||
void FunctionWithAReallyReallyReallyLongNameSeriouslyStopIt(
|
||||
int okay_there_is_no_space_left_in_the_previous_line,
|
||||
...);
|
||||
```
|
||||
|
||||
## Initialization lists
|
||||
|
||||
Long initialization lists are formatted like this:
|
||||
|
||||
```c++
|
||||
HandleWrap::HandleWrap(Environment* env,
|
||||
Local<Object> object,
|
||||
uv_handle_t* handle,
|
||||
AsyncWrap::ProviderType provider)
|
||||
: AsyncWrap(env, object, provider),
|
||||
state_(kInitialized),
|
||||
handle_(handle) {
|
||||
```
|
||||
|
||||
## CamelCase for methods, functions and classes
|
||||
|
||||
Exceptions are simple getters/setters, which are named `property_name()` and
|
||||
`set_property_name()`, respectively.
|
||||
|
||||
```c++
|
||||
class FooBar {
|
||||
public:
|
||||
void DoSomething();
|
||||
static void DoSomethingButItsStaticInstead();
|
||||
|
||||
void set_foo_flag(int flag_value);
|
||||
int foo_flag() const; // Use const-correctness whenever possible.
|
||||
};
|
||||
```
|
||||
|
||||
## snake\_case for local variables and parameters
|
||||
|
||||
```c++
|
||||
int FunctionThatDoesSomething(const char* important_string) {
|
||||
const char* pointer_into_string = important_string;
|
||||
}
|
||||
```
|
||||
|
||||
## snake\_case\_ for private class fields
|
||||
|
||||
```c++
|
||||
class Foo {
|
||||
private:
|
||||
int counter_ = 0;
|
||||
};
|
||||
```
|
||||
|
||||
## Space after `template`
|
||||
|
||||
```c++
|
||||
template <typename T>
|
||||
class FancyContainer {
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
## Type casting
|
||||
|
||||
- Always avoid C-style casts (`(type)value`)
|
||||
- `dynamic_cast` does not work because RTTI is not enabled
|
||||
- Use `static_cast` for casting whenever it works
|
||||
- `reinterpret_cast` is okay if `static_cast` is not appropriate
|
||||
|
||||
## Memory allocation
|
||||
|
||||
- `Malloc()`, `Calloc()`, etc. from `util.h` abort in Out-of-Memory situations
|
||||
- `UncheckedMalloc()`, etc. return `nullptr` in OOM situations
|
||||
|
||||
## `nullptr` instead of `NULL` or `0`
|
||||
|
||||
What it says in the title.
|
||||
|
||||
## Avoid throwing JavaScript errors in nested C++ methods
|
||||
|
||||
If you need to throw JavaScript errors from a C++ binding method, try to do it
|
||||
at the top level and not inside of nested calls.
|
||||
|
||||
A lot of code inside Node.js is written so that typechecking etc. is performed
|
||||
in JavaScript.
|
||||
|
||||
Using C++ `throw` is not allowed.
|
Loading…
x
Reference in New Issue
Block a user