remove unnecessary casts

This commit is contained in:
Ryan Dahl 2010-09-05 20:49:20 -07:00
parent 7b772f3f68
commit 1f947f7b41

View File

@ -331,7 +331,7 @@ Handle<Value> Buffer::AsciiSlice(const Arguments &args) {
#endif
char* data = parent->data() + start;
Local<String> string = String::New(reinterpret_cast<char*>(data), end - start);
Local<String> string = String::New(data, end - start);
return scope.Close(string);
}
@ -342,7 +342,7 @@ Handle<Value> Buffer::Utf8Slice(const Arguments &args) {
Buffer *parent = ObjectWrap::Unwrap<Buffer>(args.This());
SLICE_ARGS(args[0], args[1])
char *data = parent->data() + start;
Local<String> string = String::New(reinterpret_cast<char*>(data), end - start);
Local<String> string = String::New(data, end - start);
return scope.Close(string);
}
@ -532,7 +532,7 @@ Handle<Value> Buffer::Utf8Write(const Arguments &args) {
int char_written;
int written = s->WriteUtf8(reinterpret_cast<char*>(p),
int written = s->WriteUtf8(p,
max_length,
&char_written,
String::HINT_MANY_WRITES_EXPECTED);
@ -572,7 +572,7 @@ Handle<Value> Buffer::AsciiWrite(const Arguments &args) {
char *p = buffer->data() + offset;
int written = s->WriteAscii(reinterpret_cast<char*>(p),
int written = s->WriteAscii(p,
0,
max_length,
String::HINT_MANY_WRITES_EXPECTED);