inspector: report when main context is destroyed
PR-URL: https://github.com/nodejs/node/pull/12814 Reimplements: https://github.com/nodejs/node/pull/7756 Fixes: https://github.com/nodejs/node/issues/7742 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Timothy Gu <timothygu99@gmail.com> Reviewed-By: Refael Ackermann <refack@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Aleksey Kozyatinskiy <kozyatinskiy@chromium.org>
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@ -271,11 +271,6 @@ class NodeInspectorClient : public v8_inspector::V8InspectorClient {
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terminated_(false),
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terminated_(false),
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running_nested_loop_(false) {
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running_nested_loop_(false) {
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inspector_ = V8Inspector::create(env->isolate(), this);
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inspector_ = V8Inspector::create(env->isolate(), this);
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const uint8_t CONTEXT_NAME[] = "Node.js Main Context";
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StringView context_name(CONTEXT_NAME, sizeof(CONTEXT_NAME) - 1);
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v8_inspector::V8ContextInfo info(env->context(), CONTEXT_GROUP_ID,
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context_name);
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inspector_->contextCreated(info);
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}
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}
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void runMessageLoopOnPause(int context_group_id) override {
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void runMessageLoopOnPause(int context_group_id) override {
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@ -296,6 +291,17 @@ class NodeInspectorClient : public v8_inspector::V8InspectorClient {
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return uv_hrtime() * 1.0 / NANOS_PER_MSEC;
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return uv_hrtime() * 1.0 / NANOS_PER_MSEC;
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}
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}
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void contextCreated(Local<Context> context, const std::string& name) {
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std::unique_ptr<StringBuffer> name_buffer = Utf8ToStringView(name);
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v8_inspector::V8ContextInfo info(context, CONTEXT_GROUP_ID,
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name_buffer->string());
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inspector_->contextCreated(info);
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}
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void contextDestroyed(Local<Context> context) {
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inspector_->contextDestroyed(context);
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}
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void quitMessageLoopOnPause() override {
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void quitMessageLoopOnPause() override {
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terminated_ = true;
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terminated_ = true;
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}
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}
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@ -379,6 +385,7 @@ bool Agent::Start(v8::Platform* platform, const char* path,
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inspector_ =
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inspector_ =
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std::unique_ptr<NodeInspectorClient>(
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std::unique_ptr<NodeInspectorClient>(
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new NodeInspectorClient(parent_env_, platform));
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new NodeInspectorClient(parent_env_, platform));
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inspector_->contextCreated(parent_env_->context(), "Node.js Main Context");
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platform_ = platform;
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platform_ = platform;
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if (options.inspector_enabled()) {
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if (options.inspector_enabled()) {
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return StartIoThread();
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return StartIoThread();
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@ -451,6 +458,8 @@ bool Agent::IsStarted() {
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}
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}
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void Agent::WaitForDisconnect() {
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void Agent::WaitForDisconnect() {
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CHECK_NE(inspector_, nullptr);
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inspector_->contextDestroyed(parent_env_->context());
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if (io_ != nullptr) {
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if (io_ != nullptr) {
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io_->WaitForDisconnect();
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io_->WaitForDisconnect();
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}
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}
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@ -87,6 +87,13 @@ function setupExpectValue(value) {
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};
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};
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}
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}
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function setupExpectContextDestroyed(id) {
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return function(message) {
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if ('Runtime.executionContextDestroyed' === message['method'])
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return message['params']['executionContextId'] === id;
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};
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}
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function testBreakpointOnStart(session) {
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function testBreakpointOnStart(session) {
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console.log('[test]',
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console.log('[test]',
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'Verifying debugger stops on start (--inspect-brk option)');
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'Verifying debugger stops on start (--inspect-brk option)');
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@ -203,6 +210,7 @@ function testI18NCharacters(session) {
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function testWaitsForFrontendDisconnect(session, harness) {
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function testWaitsForFrontendDisconnect(session, harness) {
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console.log('[test]', 'Verify node waits for the frontend to disconnect');
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console.log('[test]', 'Verify node waits for the frontend to disconnect');
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session.sendInspectorCommands({ 'method': 'Debugger.resume'})
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session.sendInspectorCommands({ 'method': 'Debugger.resume'})
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.expectMessages(setupExpectContextDestroyed(1))
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.expectStderrOutput('Waiting for the debugger to disconnect...')
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.expectStderrOutput('Waiting for the debugger to disconnect...')
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.disconnect(true);
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.disconnect(true);
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}
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}
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