build: don't squash signal handlers with --shared
An application using node built as a shared library may legitimately implement its own signal handling routines. Current behaviour is to squash all signal handlers on node startup. This change will stop that behaviour when node is built as a shared library. PR-URL: https://github.com/nodejs/node/pull/10539 Fixes: https://github.com/nodejs/node/issues/10520 Refs: https://github.com/nodejs/node/pull/615 Reviewed-By: Sam Roberts <vieuxtech@gmail.com> Reviewed-By: Gibson Fahnestock <gibfahn@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
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@ -2192,7 +2192,7 @@ static void WaitForInspectorDisconnect(Environment* env) {
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if (env->inspector_agent()->IsConnected()) {
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// Restore signal dispositions, the app is done and is no longer
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// capable of handling signals.
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#ifdef __POSIX__
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#if defined(__POSIX__) && !defined(NODE_SHARED_MODE)
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struct sigaction act;
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memset(&act, 0, sizeof(act));
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for (unsigned nr = 1; nr < kMaxSignal; nr += 1) {
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@ -4099,6 +4099,7 @@ inline void PlatformInit() {
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CHECK_EQ(err, 0);
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#ifndef NODE_SHARED_MODE
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// Restore signal dispositions, the parent process may have changed them.
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struct sigaction act;
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memset(&act, 0, sizeof(act));
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@ -4112,6 +4113,7 @@ inline void PlatformInit() {
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act.sa_handler = (nr == SIGPIPE) ? SIG_IGN : SIG_DFL;
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CHECK_EQ(0, sigaction(nr, &act, nullptr));
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}
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#endif // !NODE_SHARED_MODE
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RegisterSignalHandler(SIGINT, SignalExit, true);
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RegisterSignalHandler(SIGTERM, SignalExit, true);
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