Implement half-closed streams
This commit is contained in:
parent
3fce98c853
commit
0618f02f6f
312
lib/net.js
312
lib/net.js
@ -1,36 +1,37 @@
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var debugLevel = 0;
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if ("NODE_DEBUG" in process.ENV) debugLevel = 1;
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if ('NODE_DEBUG' in process.ENV) debugLevel = 1;
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function debug (x) {
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if (debugLevel > 0) {
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process.stdio.writeError(x + "\n");
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process.stdio.writeError(x + '\n');
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}
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}
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var socket = process.socket;
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var bind = process.bind;
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var listen = process.listen;
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var accept = process.accept;
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var close = process.close;
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var shutdown = process.shutdown;
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var read = process.read;
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var write = process.write;
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var toRead = process.toRead;
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var Stream = function (peerInfo) {
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var socket = process.socket;
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var bind = process.bind;
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var connect = process.connect;
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var listen = process.listen;
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var accept = process.accept;
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var close = process.close;
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var shutdown = process.shutdown;
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var read = process.read;
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var write = process.write;
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var toRead = process.toRead;
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var socketError = process.socketError;
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var EINPROGRESS = process.EINPROGRESS;
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function Stream (peerInfo) {
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process.EventEmitter.call();
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var self = this;
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self.fd = peerInfo.fd;
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self.remoteAddress = peerInfo.remoteAddress;
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self.remotePort = peerInfo.remotePort;
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// Allocated on demand.
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self.recvBuffer = null;
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self.sendQueue = [];
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self.readWatcher = new process.IOWatcher(function () {
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debug("\n" + self.fd + " readable");
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debug('\n' + self.fd + ' readable');
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// If this is the first recv (recvBuffer doesn't exist) or we've used up
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// most of the recvBuffer, allocate a new one.
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@ -39,36 +40,50 @@ var Stream = function (peerInfo) {
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self._allocateNewRecvBuf();
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}
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debug("recvBuffer.used " + self.recvBuffer.used);
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debug('recvBuffer.used ' + self.recvBuffer.used);
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var bytesRead = read(self.fd,
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self.recvBuffer,
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self.recvBuffer.used,
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self.recvBuffer.length - self.recvBuffer.used);
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debug("bytesRead " + bytesRead + "\n");
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debug('bytesRead ' + bytesRead + '\n');
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if (bytesRead == 0) {
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self.readable = false;
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self.readWatcher.stop();
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self.emit("eof");
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self.emit('eof');
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if (!self.writable) self.forceClose();
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} else {
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var slice = self.recvBuffer.slice(self.recvBuffer.used,
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self.recvBuffer.used + bytesRead);
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self.recvBuffer.used += bytesRead;
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self.emit("receive", slice);
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self.emit('receive', slice);
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}
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});
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self.readWatcher.set(self.fd, true, false);
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self.readWatcher.start();
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self.writeWatcher = new process.IOWatcher(function () {
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self._onWriteFlush = function () {
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self.flush();
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});
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self.writeWatcher.set(self.fd, false, true);
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};
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self.readable = true;
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self.writable = true;
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self.writeWatcher = new process.IOWatcher(self._onWriteFlush);
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self.readable = false;
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self.writable = false;
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if (peerInfo) {
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self.fd = peerInfo.fd;
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self.remoteAddress = peerInfo.remoteAddress;
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self.remotePort = peerInfo.remotePort;
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self.readWatcher.set(self.fd, true, false);
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self.readWatcher.start();
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self.writeWatcher.set(self.fd, false, true);
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self.readable = true;
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self.writable = true;
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}
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};
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process.inherits(Stream, process.EventEmitter);
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exports.Stream = Stream;
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Stream.prototype._allocateNewRecvBuf = function () {
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var self = this;
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@ -95,6 +110,7 @@ Stream.prototype._allocateNewRecvBuf = function () {
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self.recvBuffer.used = 0;
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};
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Stream.prototype._allocateSendBuffer = function () {
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var b = new process.Buffer(1024);
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b.used = 0;
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@ -103,56 +119,62 @@ Stream.prototype._allocateSendBuffer = function () {
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return b;
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};
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Stream.prototype._sendString = function (data, encoding) {
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var self = this;
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var buffer;
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if (self.sendQueue.length == 0) {
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buffer = self._allocateSendBuffer();
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} else {
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// walk through the sendQueue, find the buffer with free space
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for (var i = 0; i < self.sendQueue.length; i++) {
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if (self.sendQueue[i].used == 0) {
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buffer = self.sendQueue[i];
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break;
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}
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}
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// if we didn't find one, take the last
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if (!buffer) {
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buffer = self.sendQueue[self.sendQueue.length-1];
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// if last buffer is used up
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if (buffer.length == buffer.used) buffer = self._allocateSendBuffer();
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}
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}
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encoding = encoding || 'ascii'; // default to ascii since it's faster
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var charsWritten;
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if (encoding.toLowerCase() == 'utf8') {
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charsWritten = buffer.utf8Write(data,
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buffer.used,
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buffer.length - buffer.used);
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buffer.used += process.Buffer.utf8Length(data.slice(0, charsWritten));
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} else {
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// ascii
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charsWritten = buffer.asciiWrite(data,
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buffer.used,
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buffer.length - buffer.used);
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buffer.used += charsWritten;
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debug('ascii charsWritten ' + charsWritten);
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debug('ascii buffer.used ' + buffer.used);
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}
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// If we didn't finish, then recurse with the rest of the string.
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if (charsWritten < data.length) {
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debug('recursive send');
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self._sendString(data.slice(charsWritten), encoding);
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}
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};
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Stream.prototype.send = function (data, encoding) {
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var self = this;
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if (typeof(data) == "string") {
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var buffer;
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if (self.sendQueue.length == 0) {
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buffer = self._allocateSendBuffer();
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} else {
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// walk through the sendQueue, find the first empty buffer
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for (var i = 0; i < self.sendQueue.length; i++) {
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if (self.sendQueue[i].used == 0) {
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buffer = self.sendQueue[i];
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break;
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}
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}
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// if we didn't find one, take the last
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if (!buffer) {
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buffer = self.sendQueue[self.sendQueue.length-1];
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// if last buffer is empty
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if (buffer.length == buffer.used) buffer = self._allocateSendBuffer();
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}
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}
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encoding = encoding || "ascii"; // default to ascii since it's faster
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var charsWritten;
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if (encoding.toLowerCase() == "utf8") {
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charsWritten = buffer.utf8Write(data,
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buffer.used,
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buffer.length - buffer.used);
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buffer.used += process.Buffer.utf8Length(data.slice(0, charsWritten));
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} else {
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// ascii
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charsWritten = buffer.asciiWrite(data,
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buffer.used,
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buffer.length - buffer.used);
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buffer.used += charsWritten;
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debug("ascii charsWritten " + charsWritten);
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debug("ascii buffer.used " + buffer.used);
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}
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// If we didn't finish, then recurse with the rest of the string.
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if (charsWritten < data.length) {
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debug("recursive send");
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self.send(data.slice(charsWritten), encoding);
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}
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if (typeof(data) == 'string') {
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self._sendString(data, encoding);
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} else {
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// data is a process.Buffer
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// walk through the sendQueue, find the first empty buffer
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var inserted = false;
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data.sent = 0;
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@ -171,6 +193,7 @@ Stream.prototype.send = function (data, encoding) {
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this.flush();
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};
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// returns true if flushed without getting EAGAIN
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// false if it got EAGAIN
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Stream.prototype.flush = function () {
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@ -194,51 +217,124 @@ Stream.prototype.flush = function () {
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return false;
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}
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b.sent += bytesWritten;
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debug("bytes sent: " + b.sent);
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debug('bytes sent: ' + b.sent);
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}
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this.writeWatcher.stop();
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return true;
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};
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Stream.prototype.close = function () {
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this.readable = false;
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this.writable = false;
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this.writeWatcher.stop();
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this.readWatcher.stop();
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close(this.fd);
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debug("close peer " + this.fd);
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this.fd = null;
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// var stream = new Stream();
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// stream.connect(80) - TCP connect to port 80 on the localhost
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// stream.connect(80, 'nodejs.org') - TCP connect to port 80 on nodejs.org
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// stream.connect('/tmp/socket') - UNIX connect to socket specified by path
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Stream.prototype.connect = function () {
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var self = this;
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if (self.fd) throw new Error('Stream already opened');
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if (typeof(arguments[0]) == 'string' && arguments.length == 1) {
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self.fd = process.socket('UNIX');
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// TODO check if sockfile exists?
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} else {
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self.fd = process.socket('TCP');
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// TODO dns resolution on arguments[1]
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}
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try {
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connect(self.fd, arguments[0], arguments[1]);
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} catch (e) {
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close(self.fd);
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throw e;
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}
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// Don't start the read watcher until connection is established
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self.readWatcher.set(self.fd, true, false);
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// How to connect on POSIX: Wait for fd to become writable, then call
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// socketError() if there isn't an error, we're connected. AFAIK this a
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// platform independent way determining when a non-blocking connection
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// is established, but I have only seen it documented in the Linux
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// Manual Page connect(2) under the error code EINPROGRESS.
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self.writeWatcher.set(self.fd, false, true);
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self.writeWatcher.start();
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self.writeWatcher.callback = function () {
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var errno = socketError(self.fd);
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if (errno == 0) {
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// connection established
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self.emit('connect');
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self.readWatcher.start();
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self.readable = true;
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self.writable = true;
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self.writeWatcher.callback = self._onWriteFlush;
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} else if (errno != EINPROGRESS) {
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var e = new Error('connection error');
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e.errno = errno;
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self.readWatcher.stop();
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self.writeWatcher.stop();
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close(self.fd);
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}
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};
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};
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var Server = function (listener) {
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Stream.prototype.forceClose = function (exception) {
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if (this.fd) {
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this.readable = false;
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this.writable = false;
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this.writeWatcher.stop();
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this.readWatcher.stop();
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close(this.fd);
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debug('close peer ' + this.fd);
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this.fd = null;
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this.emit('close', exception);
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}
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};
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Stream.prototype.close = function () {
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if (this.readable && this.writable) {
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this.writable = false;
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shutdown(this.fd, "write");
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} else if (!this.readable && this.writable) {
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// already got EOF
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this.forceClose(this.fd);
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}
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// In the case we've already shutdown write side,
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// but haven't got EOF: ignore. In the case we're
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// fully closed already: ignore.
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};
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function Server (listener) {
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var self = this;
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if (listener) {
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self.addListener("connection", listener);
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self.addListener('connection', listener);
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}
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self.watcher = new process.IOWatcher(function (readable, writeable) {
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while (self.fd) {
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var peerInfo = accept(self.fd);
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debug("accept: " + JSON.stringify(peerInfo));
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debug('accept: ' + JSON.stringify(peerInfo));
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if (!peerInfo) return;
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var peer = new Stream(peerInfo);
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self.emit("connection", peer);
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self.emit('connection', peer);
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}
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});
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};
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process.inherits(Server, process.EventEmitter);
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exports.Server = Server;
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Server.prototype.listen = function () {
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var self = this;
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if (self.fd) throw new Error("Already running");
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if (self.fd) throw new Error('Server already opened');
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var backlogIndex;
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if (typeof(arguments[0]) == "string" && arguments.length == 1) {
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if (typeof(arguments[0]) == 'string' && arguments.length == 1) {
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// the first argument specifies a path
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self.fd = process.socket("UNIX");
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self.fd = process.socket('UNIX');
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// TODO unlink sockfile if exists?
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// if (lstat(SOCKFILE, &tstat) == 0) {
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// assert(S_ISSOCK(tstat.st_mode));
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@ -248,46 +344,24 @@ Server.prototype.listen = function () {
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backlogIndex = 1;
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} else {
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// the first argument is the port, the second an IP
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self.fd = process.socket("TCP");
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self.fd = process.socket('TCP');
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// TODO dns resolution on arguments[1]
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bind(self.fd, arguments[0], arguments[1]);
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backlogIndex = typeof(arguments[1]) == "string" ? 2 : 1;
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backlogIndex = typeof(arguments[1]) == 'string' ? 2 : 1;
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}
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listen(self.fd, arguments[backlogIndex] ? arguments[backlogIndex] : 128);
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self.emit("listening");
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self.watcher.set(self.fd, true, false);
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self.watcher.start();
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};
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Server.prototype.close = function () {
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var self = this;
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if (!self.fd) throw new Error("Not running");
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if (!self.fd) throw new Error('Not running');
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self.watcher.stop();
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close(self.fd);
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self.fd = null;
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};
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///////////////////////////////////////////////////////
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process.Buffer.prototype.toString = function () {
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return this.utf8Slice(0, this.length);
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};
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var sys = require("sys");
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var server = new Server(function (peer) {
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sys.puts("connection (" + peer.fd + "): "
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+ peer.remoteAddress
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+ " port "
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+ peer.remotePort
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);
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sys.puts("server fd: " + server.fd);
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peer.addListener("receive", function (b) {
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sys.puts("recv (" + b.length + "): " + b);
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peer.send("pong\r\n");
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});
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});
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//server.listen(8000);
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server.listen(8000);
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sys.puts("server fd: " + server.fd);
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@ -377,7 +377,7 @@ static Handle<Value> Accept(const Arguments& args) {
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}
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static Handle<Value> GetSocketError(const Arguments& args) {
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static Handle<Value> SocketError(const Arguments& args) {
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HandleScope scope;
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FD_ARG(args[0])
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@ -515,7 +515,7 @@ void InitNet2(Handle<Object> target) {
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NODE_SET_METHOD(target, "bind", Bind);
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NODE_SET_METHOD(target, "listen", Listen);
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NODE_SET_METHOD(target, "accept", Accept);
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NODE_SET_METHOD(target, "getSocketError", GetSocketError);
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NODE_SET_METHOD(target, "socketError", SocketError);
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NODE_SET_METHOD(target, "toRead", ToRead);
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@ -18,6 +18,25 @@ var server = new net.Server(function (stream) {
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stream.send(b);
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stream.send("pong utf8\r\n", "utf8");
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});
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stream.addListener("eof", function () {
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sys.puts("server peer eof");
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stream.close();
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});
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});
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server.listen(8000);
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sys.puts("server fd: " + server.fd);
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var stream = new net.Stream();
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stream.addListener('connect', function () {
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sys.puts("!!!client connected");
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stream.send("hello\n");
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});
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stream.addListener('receive', function (d) {
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sys.puts("!!!client got: " + JSON.stringify(d.toString()));
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});
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stream.connect(8000);
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