async_hooks: minor refactor to callback invocation
Re-use the `init` function wherever possible, and move `try { … } catch` blocks that result in fatal errors to a larger scope. Also make the argument order for `init()` consistent in the codebase. PR-URL: https://github.com/nodejs/node/pull/13419 Reviewed-By: Trevor Norris <trev.norris@gmail.com> Reviewed-By: Andreas Madsen <amwebdk@gmail.com> Reviewed-By: Refael Ackermann <refack@gmail.com>
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@ -214,17 +214,7 @@ class AsyncResource {
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if (async_hook_fields[kInit] === 0)
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return;
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processing_hook = true;
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for (var i = 0; i < active_hooks_array.length; i++) {
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if (typeof active_hooks_array[i][init_symbol] === 'function') {
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runInitCallback(active_hooks_array[i][init_symbol],
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this[async_id_symbol],
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type,
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triggerId,
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this);
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}
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}
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processing_hook = false;
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init(this[async_id_symbol], type, triggerId, this);
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}
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emitBefore() {
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@ -321,14 +311,7 @@ function emitInitS(asyncId, type, triggerId, resource) {
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if (!Number.isSafeInteger(triggerId) || triggerId < 0)
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throw new RangeError('triggerId must be an unsigned integer');
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processing_hook = true;
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for (var i = 0; i < active_hooks_array.length; i++) {
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if (typeof active_hooks_array[i][init_symbol] === 'function') {
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runInitCallback(
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active_hooks_array[i][init_symbol], asyncId, type, triggerId, resource);
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}
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}
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processing_hook = false;
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init(asyncId, type, triggerId, resource);
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// Isn't null if hooks were added/removed while the hooks were running.
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if (tmp_active_hooks_array !== null) {
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@ -339,10 +322,15 @@ function emitInitS(asyncId, type, triggerId, resource) {
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function emitBeforeN(asyncId) {
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processing_hook = true;
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for (var i = 0; i < active_hooks_array.length; i++) {
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if (typeof active_hooks_array[i][before_symbol] === 'function') {
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runCallback(active_hooks_array[i][before_symbol], asyncId);
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// Use a single try/catch for all hook to avoid setting up one per iteration.
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try {
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for (var i = 0; i < active_hooks_array.length; i++) {
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if (typeof active_hooks_array[i][before_symbol] === 'function') {
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active_hooks_array[i][before_symbol](asyncId);
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}
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}
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} catch (e) {
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fatalError(e);
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}
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processing_hook = false;
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@ -366,10 +354,8 @@ function emitBeforeS(asyncId, triggerId = asyncId) {
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pushAsyncIds(asyncId, triggerId);
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if (async_hook_fields[kBefore] === 0) {
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if (async_hook_fields[kBefore] === 0)
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return;
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}
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emitBeforeN(asyncId);
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}
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@ -377,15 +363,18 @@ function emitBeforeS(asyncId, triggerId = asyncId) {
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// Called from native. The asyncId stack handling is taken care of there before
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// this is called.
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function emitAfterN(asyncId) {
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if (async_hook_fields[kAfter] > 0) {
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processing_hook = true;
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processing_hook = true;
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// Use a single try/catch for all hook to avoid setting up one per iteration.
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try {
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for (var i = 0; i < active_hooks_array.length; i++) {
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if (typeof active_hooks_array[i][after_symbol] === 'function') {
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runCallback(active_hooks_array[i][after_symbol], asyncId);
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active_hooks_array[i][after_symbol](asyncId);
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}
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}
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processing_hook = false;
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} catch (e) {
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fatalError(e);
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}
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processing_hook = false;
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if (tmp_active_hooks_array !== null) {
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restoreTmpHooks();
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@ -397,7 +386,9 @@ function emitAfterN(asyncId) {
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// kIdStackIndex. But what happens if the user doesn't have both before and
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// after callbacks.
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function emitAfterS(asyncId) {
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emitAfterN(asyncId);
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if (async_hook_fields[kAfter] > 0)
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emitAfterN(asyncId);
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popAsyncIds(asyncId);
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}
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@ -413,10 +404,15 @@ function emitDestroyS(asyncId) {
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function emitDestroyN(asyncId) {
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processing_hook = true;
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for (var i = 0; i < active_hooks_array.length; i++) {
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if (typeof active_hooks_array[i][destroy_symbol] === 'function') {
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runCallback(active_hooks_array[i][destroy_symbol], asyncId);
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// Use a single try/catch for all hook to avoid setting up one per iteration.
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try {
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for (var i = 0; i < active_hooks_array.length; i++) {
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if (typeof active_hooks_array[i][destroy_symbol] === 'function') {
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active_hooks_array[i][destroy_symbol](asyncId);
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}
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}
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} catch (e) {
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fatalError(e);
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}
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processing_hook = false;
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@ -434,44 +430,27 @@ function emitDestroyN(asyncId) {
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// init().
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// TODO(trevnorris): Perhaps have MakeCallback call a single JS function that
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// does the before/callback/after calls to remove two additional calls to JS.
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function init(asyncId, type, resource, triggerId) {
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// Force the application to shutdown if one of the callbacks throws. This may
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// change in the future depending on whether it can be determined if there's a
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// slim chance of the application remaining stable after handling one of these
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// exceptions.
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function init(asyncId, type, triggerId, resource) {
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processing_hook = true;
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for (var i = 0; i < active_hooks_array.length; i++) {
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if (typeof active_hooks_array[i][init_symbol] === 'function') {
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runInitCallback(
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active_hooks_array[i][init_symbol], asyncId, type, triggerId, resource);
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// Use a single try/catch for all hook to avoid setting up one per iteration.
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try {
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for (var i = 0; i < active_hooks_array.length; i++) {
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if (typeof active_hooks_array[i][init_symbol] === 'function') {
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active_hooks_array[i][init_symbol](asyncId, type, triggerId, resource);
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}
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}
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} catch (e) {
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fatalError(e);
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}
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processing_hook = false;
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}
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// Generalized callers for all callbacks that handles error handling.
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// If either runInitCallback() or runCallback() throw then force the
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// application to shutdown if one of the callbacks throws. This may change in
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// the future depending on whether it can be determined if there's a slim
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// chance of the application remaining stable after handling one of these
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// exceptions.
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function runInitCallback(cb, asyncId, type, triggerId, resource) {
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try {
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cb(asyncId, type, triggerId, resource);
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} catch (e) {
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fatalError(e);
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}
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}
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function runCallback(cb, asyncId) {
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try {
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cb(asyncId);
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} catch (e) {
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fatalError(e);
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}
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}
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// Placing all exports down here because the exported classes won't export
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// otherwise.
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module.exports = {
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@ -560,8 +560,8 @@ void AsyncWrap::EmitAsyncInit(Environment* env,
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Local<Value> argv[] = {
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Number::New(env->isolate(), async_id),
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type,
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object,
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Number::New(env->isolate(), trigger_id),
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object,
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};
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TryCatch try_catch(env->isolate());
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