src: add native debugging code to workers
Now that we have better native debugging utilities in core, let’s use them :) PR-URL: https://github.com/nodejs/node/pull/21423 Reviewed-By: Gus Caplan <me@gus.host> Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com> Reviewed-By: Matheus Marchini <matheus@sthima.com>
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@ -803,7 +803,8 @@ void EmitAsyncDestroy(Isolate* isolate, async_context asyncContext) {
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std::string AsyncWrap::diagnostic_name() const {
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return std::string(provider_names[provider_type()]) +
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" (" + std::to_string(static_cast<int64_t>(async_id_)) + ")";
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" (" + std::to_string(env()->thread_id()) + ":" +
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std::to_string(static_cast<int64_t>(async_id_)) + ")";
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}
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} // namespace node
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@ -1,3 +1,4 @@
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#include "debug_utils.h"
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#include "node_messaging.h"
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#include "node_internals.h"
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#include "node_buffer.h"
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@ -305,8 +306,10 @@ void MessagePortData::AddToIncomingQueue(Message&& message) {
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Mutex::ScopedLock lock(mutex_);
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incoming_messages_.emplace_back(std::move(message));
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if (owner_ != nullptr)
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if (owner_ != nullptr) {
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Debug(owner_, "Adding message to incoming queue");
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owner_->TriggerAsync();
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}
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}
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bool MessagePortData::IsSiblingClosed() const {
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@ -380,6 +383,8 @@ MessagePort::MessagePort(Environment* env,
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Local<Function> init = fn.As<Function>();
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USE(init->Call(context, wrap, 0, nullptr));
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}
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Debug(this, "Created message port");
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}
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void MessagePort::AddToIncomingQueue(Message&& message) {
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@ -396,6 +401,8 @@ void MessagePort::TriggerAsync() {
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}
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void MessagePort::Close(v8::Local<v8::Value> close_callback) {
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Debug(this, "Closing message port, data set = %d", static_cast<int>(!!data_));
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if (data_) {
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// Wrap this call with accessing the mutex, so that TriggerAsync()
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// can check IsHandleClosing() without race conditions.
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@ -447,6 +454,7 @@ MessagePort* MessagePort::New(
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}
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void MessagePort::OnMessage() {
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Debug(this, "Running MessagePort::OnMessage()");
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HandleScope handle_scope(env()->isolate());
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Local<Context> context = object(env()->isolate())->CreationContext();
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@ -461,11 +469,15 @@ void MessagePort::OnMessage() {
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Mutex::ScopedLock lock(data_->mutex_);
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if (stop_event_loop_) {
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Debug(this, "MessagePort stops loop as requested");
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CHECK(!data_->receiving_messages_);
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uv_stop(env()->event_loop());
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break;
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}
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Debug(this, "MessagePort has message, receiving = %d",
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static_cast<int>(data_->receiving_messages_));
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if (!data_->receiving_messages_)
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break;
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if (data_->incoming_messages_.empty())
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@ -475,6 +487,7 @@ void MessagePort::OnMessage() {
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}
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if (!env()->can_call_into_js()) {
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Debug(this, "MessagePort drains queue because !can_call_into_js()");
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// In this case there is nothing to do but to drain the current queue.
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continue;
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}
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@ -508,6 +521,7 @@ bool MessagePort::IsSiblingClosed() const {
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}
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void MessagePort::OnClose() {
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Debug(this, "MessagePort::OnClose()");
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if (data_) {
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data_->owner_ = nullptr;
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data_->Disentangle();
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@ -557,6 +571,7 @@ void MessagePort::PostMessage(const FunctionCallbackInfo<Value>& args) {
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void MessagePort::Start() {
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Mutex::ScopedLock lock(data_->mutex_);
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Debug(this, "Start receiving messages");
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data_->receiving_messages_ = true;
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if (!data_->incoming_messages_.empty())
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TriggerAsync();
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@ -564,6 +579,7 @@ void MessagePort::Start() {
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void MessagePort::Stop() {
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Mutex::ScopedLock lock(data_->mutex_);
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Debug(this, "Stop receiving messages");
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data_->receiving_messages_ = false;
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}
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@ -572,6 +588,7 @@ void MessagePort::StopEventLoop() {
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data_->receiving_messages_ = false;
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stop_event_loop_ = true;
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Debug(this, "Received StopEventLoop request");
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TriggerAsync();
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}
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@ -44,6 +44,8 @@ Worker::Worker(Environment* env, Local<Object> wrap)
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Mutex::ScopedLock next_thread_id_lock(next_thread_id_mutex);
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thread_id_ = next_thread_id++;
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}
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Debug(this, "Creating worker with id %llu", thread_id_);
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wrap->Set(env->context(),
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env->thread_id_string(),
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Number::New(env->isolate(),
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@ -107,6 +109,8 @@ Worker::Worker(Environment* env, Local<Object> wrap)
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// The new isolate won't be bothered on this thread again.
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isolate_->DiscardThreadSpecificMetadata();
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Debug(this, "Set up worker with id %llu", thread_id_);
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}
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bool Worker::is_stopped() const {
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@ -123,6 +127,7 @@ void Worker::Run() {
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MultiIsolatePlatform* platform = isolate_data_->platform();
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CHECK_NE(platform, nullptr);
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Debug(this, "Starting worker with id %llu", thread_id_);
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{
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Locker locker(isolate_);
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Isolate::Scope isolate_scope(isolate_);
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@ -143,6 +148,8 @@ void Worker::Run() {
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// within it.
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if (child_port_ != nullptr)
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env_->set_message_port(child_port_->object(isolate_));
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Debug(this, "Created message port for worker %llu", thread_id_);
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}
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if (!is_stopped()) {
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@ -152,6 +159,8 @@ void Worker::Run() {
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// This loads the Node bootstrapping code.
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LoadEnvironment(env_.get());
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env_->async_hooks()->pop_async_id(1);
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Debug(this, "Loaded environment for worker %llu", thread_id_);
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}
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{
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@ -189,6 +198,9 @@ void Worker::Run() {
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Mutex::ScopedLock lock(mutex_);
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if (exit_code_ == 0 && !stopped)
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exit_code_ = exit_code;
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Debug(this, "Exiting thread for worker %llu with exit code %d",
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thread_id_, exit_code_);
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}
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env_->set_can_call_into_js(false);
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@ -237,12 +249,15 @@ void Worker::Run() {
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scheduled_on_thread_stopped_ = true;
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uv_async_send(thread_exit_async_.get());
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}
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Debug(this, "Worker %llu thread stops", thread_id_);
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}
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void Worker::DisposeIsolate() {
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if (isolate_ == nullptr)
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return;
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Debug(this, "Worker %llu dispose isolate", thread_id_);
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CHECK(isolate_data_);
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MultiIsolatePlatform* platform = isolate_data_->platform();
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platform->CancelPendingDelayedTasks(isolate_);
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@ -275,6 +290,8 @@ void Worker::OnThreadStopped() {
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Mutex::ScopedLock lock(mutex_);
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scheduled_on_thread_stopped_ = false;
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Debug(this, "Worker %llu thread stopped", thread_id_);
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{
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Mutex::ScopedLock stopped_lock(stopped_mutex_);
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CHECK(stopped_);
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@ -318,6 +335,8 @@ Worker::~Worker() {
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// This has most likely already happened within the worker thread -- this
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// is just in case Worker creation failed early.
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DisposeIsolate();
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Debug(this, "Worker %llu destroyed", thread_id_);
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}
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void Worker::New(const FunctionCallbackInfo<Value>& args) {
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@ -371,6 +390,9 @@ void Worker::Unref(const FunctionCallbackInfo<Value>& args) {
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void Worker::Exit(int code) {
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Mutex::ScopedLock lock(mutex_);
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Mutex::ScopedLock stopped_lock(stopped_mutex_);
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Debug(this, "Worker %llu called Exit(%d)", thread_id_, code);
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if (!stopped_) {
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CHECK_NE(env_, nullptr);
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stopped_ = true;
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