DOC: lua: Fix typos in comments of hlua_socket_receive
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src/hlua.c
14
src/hlua.c
@ -1810,19 +1810,19 @@ connection_empty:
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return 0;
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return 0;
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}
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}
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/* This Lus function gets two parameters. The first one can be string
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/* This Lua function gets two parameters. The first one can be string
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* or a number. If the string is "*l", the user require one line. If
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* or a number. If the string is "*l", the user requires one line. If
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* the string is "*a", the user require all the content of the stream.
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* the string is "*a", the user requires all the contents of the stream.
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* If the value is a number, the user require a number of bytes equal
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* If the value is a number, the user require a number of bytes equal
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* to the value. The default value is "*l" (a line).
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* to the value. The default value is "*l" (a line).
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*
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*
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* This paraeter with a variable type is converted in integer. This
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* This parameter with a variable type is converted in integer. This
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* integer takes this values:
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* integer takes this values:
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* -1 : read a line
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* -1 : read a line
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* -2 : read all the stream
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* -2 : read all the stream
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* >0 : amount if bytes.
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* >0 : amount of bytes.
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*
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*
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* The second parameter is optinal. It contains a string that must be
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* The second parameter is optional. It contains a string that must be
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* concatenated with the read data.
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* concatenated with the read data.
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*/
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*/
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__LJMP static int hlua_socket_receive(struct lua_State *L)
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__LJMP static int hlua_socket_receive(struct lua_State *L)
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@ -1874,7 +1874,7 @@ __LJMP static int hlua_socket_receive(struct lua_State *L)
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if (lua_gettop(L) != 2)
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if (lua_gettop(L) != 2)
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lua_replace(L, 2);
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lua_replace(L, 2);
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/* init bufffer, and fiil it wih prefix. */
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/* init buffer, and fill it with prefix. */
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luaL_buffinit(L, &socket->b);
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luaL_buffinit(L, &socket->b);
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/* Check prefix. */
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/* Check prefix. */
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