REORG: connection: uninline conn_notify_mux() and conn_delete_from_tree()

The former is far too huge to be inlined and the second is the only
one requiring an ebmb tree through all includes, let's move them to
connection.c.
This commit is contained in:
Willy Tarreau 2021-10-06 18:27:28 +02:00
parent e5983ffb3a
commit 930428c0bf
3 changed files with 85 additions and 81 deletions

View File

@ -77,6 +77,8 @@ int conn_recv_socks4_proxy_response(struct connection *conn);
/* If we delayed the mux creation because we were waiting for the handshake, do it now */
int conn_create_mux(struct connection *conn);
int conn_notify_mux(struct connection *conn, int old_flags, int forced_wake);
void conn_delete_from_tree(struct ebmb_node *node);
/* connection hash stuff */
uint64_t conn_calculate_hash(const struct conn_hash_params *params);
@ -229,81 +231,6 @@ static inline void conn_xprt_shutw_hard(struct connection *c)
c->xprt->shutw(c, c->xprt_ctx, 0);
}
/* This is used at the end of the socket IOCB to possibly create the mux if it
* was not done yet, or wake it up if flags changed compared to old_flags or if
* need_wake insists on this. It returns <0 if the connection was destroyed and
* must not be used, >=0 otherwise.
*/
static inline int conn_notify_mux(struct connection *conn, int old_flags, int forced_wake)
{
int ret = 0;
/* If we don't yet have a mux, that means we were waiting for
* information to create one, typically from the ALPN. If we're
* done with the handshake, attempt to create one.
*/
if (unlikely(!conn->mux) && !(conn->flags & CO_FL_WAIT_XPRT)) {
ret = conn_create_mux(conn);
if (ret < 0)
goto done;
}
/* The wake callback is normally used to notify the data layer about
* data layer activity (successful send/recv), connection establishment,
* shutdown and fatal errors. We need to consider the following
* situations to wake up the data layer :
* - change among the CO_FL_NOTIFY_DONE flags :
* SOCK_{RD,WR}_SH, ERROR,
* - absence of any of {L4,L6}_CONN and CONNECTED, indicating the
* end of handshake and transition to CONNECTED
* - raise of CONNECTED with HANDSHAKE down
* - end of HANDSHAKE with CONNECTED set
* - regular data layer activity
*
* One tricky case is the wake up on read0 or error on an idle
* backend connection, that can happen on a connection that is still
* polled while at the same moment another thread is about to perform a
* takeover. The solution against this is to remove the connection from
* the idle list if it was in it, and possibly reinsert it at the end
* if the connection remains valid. The cost is non-null (locked tree
* removal) but remains low given that this is extremely rarely called.
* In any case it's guaranteed by the FD's thread_mask that we're
* called from the same thread the connection is queued in.
*
* Note that the wake callback is allowed to release the connection and
* the fd (and return < 0 in this case).
*/
if ((forced_wake ||
((conn->flags ^ old_flags) & CO_FL_NOTIFY_DONE) ||
((old_flags & CO_FL_WAIT_XPRT) && !(conn->flags & CO_FL_WAIT_XPRT))) &&
conn->mux && conn->mux->wake) {
uint conn_in_list = conn->flags & CO_FL_LIST_MASK;
struct server *srv = objt_server(conn->target);
if (conn_in_list) {
HA_SPIN_LOCK(IDLE_CONNS_LOCK, &idle_conns[tid].idle_conns_lock);
conn_delete_from_tree(&conn->hash_node->node);
HA_SPIN_UNLOCK(IDLE_CONNS_LOCK, &idle_conns[tid].idle_conns_lock);
}
ret = conn->mux->wake(conn);
if (ret < 0)
goto done;
if (conn_in_list) {
struct eb_root *root = (conn_in_list == CO_FL_SAFE_LIST) ?
&srv->per_thr[tid].safe_conns :
&srv->per_thr[tid].idle_conns;
HA_SPIN_LOCK(IDLE_CONNS_LOCK, &idle_conns[tid].idle_conns_lock);
ebmb_insert(root, &conn->hash_node->node, sizeof(conn->hash_node->hash));
HA_SPIN_UNLOCK(IDLE_CONNS_LOCK, &idle_conns[tid].idle_conns_lock);
}
}
done:
return ret;
}
/* shut read */
static inline void cs_shutr(struct conn_stream *cs, enum cs_shr_mode mode)
{

View File

@ -37,7 +37,6 @@
__decl_thread(extern HA_SPINLOCK_T idle_conn_srv_lock);
extern struct idle_conns idle_conns[MAX_THREADS];
extern struct eb_root idle_conn_srv;
extern struct task *idle_conn_task;
extern struct list servers_list;
extern struct dict server_key_dict;
@ -269,11 +268,6 @@ static inline void srv_use_conn(struct server *srv, struct connection *conn)
srv->est_need_conns = curr;
}
static inline void conn_delete_from_tree(struct ebmb_node *node)
{
ebmb_delete(node);
memset(node, 0, sizeof(*node));
}
/* removes an idle conn after updating the server idle conns counters */
static inline void srv_release_conn(struct server *srv, struct connection *conn)

View File

@ -12,6 +12,8 @@
#include <errno.h>
#include <import/ebmbtree.h>
#include <haproxy/api.h>
#include <haproxy/cfgparse.h>
#include <haproxy/connection.h>
@ -48,6 +50,12 @@ struct mux_stopping_data mux_stopping_data[MAX_THREADS];
/* disables sending of proxy-protocol-v2's LOCAL command */
static int pp2_never_send_local;
void conn_delete_from_tree(struct ebmb_node *node)
{
ebmb_delete(node);
memset(node, 0, sizeof(*node));
}
int conn_create_mux(struct connection *conn)
{
if (conn_is_back(conn)) {
@ -89,6 +97,81 @@ fail:
}
/* This is used at the end of the socket IOCB to possibly create the mux if it
* was not done yet, or wake it up if flags changed compared to old_flags or if
* need_wake insists on this. It returns <0 if the connection was destroyed and
* must not be used, >=0 otherwise.
*/
int conn_notify_mux(struct connection *conn, int old_flags, int forced_wake)
{
int ret = 0;
/* If we don't yet have a mux, that means we were waiting for
* information to create one, typically from the ALPN. If we're
* done with the handshake, attempt to create one.
*/
if (unlikely(!conn->mux) && !(conn->flags & CO_FL_WAIT_XPRT)) {
ret = conn_create_mux(conn);
if (ret < 0)
goto done;
}
/* The wake callback is normally used to notify the data layer about
* data layer activity (successful send/recv), connection establishment,
* shutdown and fatal errors. We need to consider the following
* situations to wake up the data layer :
* - change among the CO_FL_NOTIFY_DONE flags :
* SOCK_{RD,WR}_SH, ERROR,
* - absence of any of {L4,L6}_CONN and CONNECTED, indicating the
* end of handshake and transition to CONNECTED
* - raise of CONNECTED with HANDSHAKE down
* - end of HANDSHAKE with CONNECTED set
* - regular data layer activity
*
* One tricky case is the wake up on read0 or error on an idle
* backend connection, that can happen on a connection that is still
* polled while at the same moment another thread is about to perform a
* takeover. The solution against this is to remove the connection from
* the idle list if it was in it, and possibly reinsert it at the end
* if the connection remains valid. The cost is non-null (locked tree
* removal) but remains low given that this is extremely rarely called.
* In any case it's guaranteed by the FD's thread_mask that we're
* called from the same thread the connection is queued in.
*
* Note that the wake callback is allowed to release the connection and
* the fd (and return < 0 in this case).
*/
if ((forced_wake ||
((conn->flags ^ old_flags) & CO_FL_NOTIFY_DONE) ||
((old_flags & CO_FL_WAIT_XPRT) && !(conn->flags & CO_FL_WAIT_XPRT))) &&
conn->mux && conn->mux->wake) {
uint conn_in_list = conn->flags & CO_FL_LIST_MASK;
struct server *srv = objt_server(conn->target);
if (conn_in_list) {
HA_SPIN_LOCK(IDLE_CONNS_LOCK, &idle_conns[tid].idle_conns_lock);
conn_delete_from_tree(&conn->hash_node->node);
HA_SPIN_UNLOCK(IDLE_CONNS_LOCK, &idle_conns[tid].idle_conns_lock);
}
ret = conn->mux->wake(conn);
if (ret < 0)
goto done;
if (conn_in_list) {
struct eb_root *root = (conn_in_list == CO_FL_SAFE_LIST) ?
&srv->per_thr[tid].safe_conns :
&srv->per_thr[tid].idle_conns;
HA_SPIN_LOCK(IDLE_CONNS_LOCK, &idle_conns[tid].idle_conns_lock);
ebmb_insert(root, &conn->hash_node->node, sizeof(conn->hash_node->hash));
HA_SPIN_UNLOCK(IDLE_CONNS_LOCK, &idle_conns[tid].idle_conns_lock);
}
}
done:
return ret;
}
/* Send a message over an established connection. It makes use of send() and
* returns the same return code and errno. If the socket layer is not ready yet
* then -1 is returned and ENOTSOCK is set into errno. If the fd is not marked