MINOR: lua-thread: make hlua_ctx_init() get L from its caller

The goal is to allow execution of one main lua state per thread.

The function hlua_ctx_init() now gets the original lua state from
its caller. This allows the initialisation of lua_thread (coroutines)
from any master lua state.

The parent lua state is stored in the hlua struct.

This patch is a temporary transition, it will be modified later.
This commit is contained in:
Thierry Fournier 2020-11-28 13:18:56 +01:00 committed by Willy Tarreau
parent 1eac28f5fc
commit 75fc02956b
2 changed files with 36 additions and 24 deletions

View File

@ -80,6 +80,7 @@ enum hlua_exec {
struct hlua {
lua_State *T; /* The LUA stack. */
lua_State *state_from; /* The main LUA state where the lua coprocess is from */
int Tref; /* The reference of the stack in coroutine case.
-1 for the main lua stack. */
int Mref; /* The reference of the memory context in coroutine case.

View File

@ -1008,10 +1008,10 @@ __LJMP void hlua_yieldk(lua_State *L, int nresults, int ctx,
* MUST NOT manipulate the created thread stack state, because it is not
* protected against errors thrown by the thread stack.
*/
int hlua_ctx_init(struct hlua *lua, struct task *task, int already_safe)
int hlua_ctx_init(struct hlua *lua, lua_State *state_from, struct task *task, int already_safe)
{
if (!already_safe) {
if (!SET_SAFE_LJMP(gL.T)) {
if (!SET_SAFE_LJMP(state_from)) {
lua->Tref = LUA_REFNIL;
return 0;
}
@ -1020,19 +1020,20 @@ int hlua_ctx_init(struct hlua *lua, struct task *task, int already_safe)
lua->flags = 0;
lua->gc_count = 0;
lua->wake_time = TICK_ETERNITY;
lua->state_from = state_from;
LIST_INIT(&lua->com);
lua->T = lua_newthread(gL.T);
lua->T = lua_newthread(state_from);
if (!lua->T) {
lua->Tref = LUA_REFNIL;
if (!already_safe)
RESET_SAFE_LJMP(gL.T);
RESET_SAFE_LJMP(state_from);
return 0;
}
hlua_sethlua(lua);
lua->Tref = luaL_ref(gL.T, LUA_REGISTRYINDEX);
lua->Tref = luaL_ref(state_from, LUA_REGISTRYINDEX);
lua->task = task;
if (!already_safe)
RESET_SAFE_LJMP(gL.T);
RESET_SAFE_LJMP(state_from);
return 1;
}
@ -1056,10 +1057,10 @@ void hlua_ctx_destroy(struct hlua *lua)
luaL_unref(lua->T, LUA_REGISTRYINDEX, lua->Mref);
RESET_SAFE_LJMP(lua->T);
if (!SET_SAFE_LJMP(gL.T))
if (!SET_SAFE_LJMP(lua->state_from))
return;
luaL_unref(gL.T, LUA_REGISTRYINDEX, lua->Tref);
RESET_SAFE_LJMP(gL.T);
luaL_unref(lua->state_from, LUA_REGISTRYINDEX, lua->Tref);
RESET_SAFE_LJMP(lua->state_from);
/* Forces a garbage collecting process. If the Lua program is finished
* without error, we run the GC on the thread pointer. Its freed all
* the unused memory.
@ -1070,10 +1071,10 @@ void hlua_ctx_destroy(struct hlua *lua)
* the garbage collection.
*/
if (lua->gc_count) {
if (!SET_SAFE_LJMP(gL.T))
if (!SET_SAFE_LJMP(lua->state_from))
return;
lua_gc(gL.T, LUA_GCCOLLECT, 0);
RESET_SAFE_LJMP(gL.T);
lua_gc(lua->state_from, LUA_GCCOLLECT, 0);
RESET_SAFE_LJMP(lua->state_from);
}
lua->T = NULL;
@ -1095,7 +1096,7 @@ static int hlua_ctx_renew(struct hlua *lua, int keep_msg)
int new_ref;
/* New Lua coroutine. */
T = lua_newthread(gL.T);
T = lua_newthread(lua->state_from);
if (!T)
return 0;
@ -1112,12 +1113,12 @@ static int hlua_ctx_renew(struct hlua *lua, int keep_msg)
luaL_unref(lua->T, LUA_REGISTRYINDEX, lua->Mref);
/* The thread is garbage collected by Lua. */
luaL_unref(gL.T, LUA_REGISTRYINDEX, lua->Tref);
luaL_unref(lua->state_from, LUA_REGISTRYINDEX, lua->Tref);
/* Fill the struct with the new coroutine values. */
lua->Mref = new_ref;
lua->T = T;
lua->Tref = luaL_ref(gL.T, LUA_REGISTRYINDEX);
lua->Tref = luaL_ref(lua->state_from, LUA_REGISTRYINDEX);
/* Set context. */
hlua_sethlua(lua);
@ -1221,9 +1222,9 @@ resume_execution:
/* Call the function. */
#if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 504
ret = lua_resume(lua->T, gL.T, lua->nargs, &nres);
ret = lua_resume(lua->T, lua->state_from, lua->nargs, &nres);
#else
ret = lua_resume(lua->T, gL.T, lua->nargs);
ret = lua_resume(lua->T, lua->state_from, lua->nargs);
#endif
switch (ret) {
@ -6327,11 +6328,21 @@ static int hlua_register_task(lua_State *L)
struct hlua *hlua;
struct task *task;
int ref;
lua_State *state_from;
MAY_LJMP(check_args(L, 1, "register_task"));
ref = MAY_LJMP(hlua_checkfunction(L, 1));
/* Get the reference state. If the reference is NULL, L is the master
* state, otherwise hlua->T is.
*/
hlua = hlua_gethlua(L);
if (hlua)
state_from = hlua->T;
else
state_from = L;
hlua = pool_alloc(pool_head_hlua);
if (!hlua)
WILL_LJMP(luaL_error(L, "Lua out of memory error."));
@ -6343,7 +6354,7 @@ static int hlua_register_task(lua_State *L)
task->context = hlua;
task->process = hlua_process_task;
if (!hlua_ctx_init(hlua, task, 1))
if (!hlua_ctx_init(hlua, state_from, task, 1))
WILL_LJMP(luaL_error(L, "Lua out of memory error."));
/* Restore the function in the stack. */
@ -6380,7 +6391,7 @@ static int hlua_sample_conv_wrapper(const struct arg *arg_p, struct sample *smp,
SEND_ERR(stream->be, "Lua converter '%s': can't initialize Lua context.\n", fcn->name);
return 0;
}
if (!hlua_ctx_init(stream->hlua, stream->task, 0)) {
if (!hlua_ctx_init(stream->hlua, gL.T, stream->task, 0)) {
SEND_ERR(stream->be, "Lua converter '%s': can't initialize Lua context.\n", fcn->name);
return 0;
}
@ -6513,7 +6524,7 @@ static int hlua_sample_fetch_wrapper(const struct arg *arg_p, struct sample *smp
SEND_ERR(stream->be, "Lua sample-fetch '%s': can't initialize Lua context.\n", fcn->name);
return 0;
}
if (!hlua_ctx_init(stream->hlua, stream->task, 0)) {
if (!hlua_ctx_init(stream->hlua, gL.T, stream->task, 0)) {
SEND_ERR(stream->be, "Lua sample-fetch '%s': can't initialize Lua context.\n", fcn->name);
return 0;
}
@ -6815,7 +6826,7 @@ static enum act_return hlua_action(struct act_rule *rule, struct proxy *px,
rule->arg.hlua_rule->fcn->name);
goto end;
}
if (!hlua_ctx_init(s->hlua, s->task, 0)) {
if (!hlua_ctx_init(s->hlua, gL.T, s->task, 0)) {
SEND_ERR(px, "Lua action '%s': can't initialize Lua context.\n",
rule->arg.hlua_rule->fcn->name);
goto end;
@ -7000,7 +7011,7 @@ static int hlua_applet_tcp_init(struct appctx *ctx, struct proxy *px, struct str
* permits to save performances because a systematic
* Lua initialization cause 5% performances loss.
*/
if (!hlua_ctx_init(hlua, task, 0)) {
if (!hlua_ctx_init(hlua, gL.T, task, 0)) {
SEND_ERR(px, "Lua applet tcp '%s': can't initialize Lua context.\n",
ctx->rule->arg.hlua_rule->fcn->name);
return 0;
@ -7193,7 +7204,7 @@ static int hlua_applet_http_init(struct appctx *ctx, struct proxy *px, struct st
* permits to save performances because a systematic
* Lua initialization cause 5% performances loss.
*/
if (!hlua_ctx_init(hlua, task, 0)) {
if (!hlua_ctx_init(hlua, gL.T, task, 0)) {
SEND_ERR(px, "Lua applet http '%s': can't initialize Lua context.\n",
ctx->rule->arg.hlua_rule->fcn->name);
return 0;
@ -7788,7 +7799,7 @@ static int hlua_cli_parse_fct(char **args, char *payload, struct appctx *appctx,
appctx->ctx.hlua_cli.task->process = hlua_applet_wakeup;
/* Initialises the Lua context */
if (!hlua_ctx_init(hlua, appctx->ctx.hlua_cli.task, 0)) {
if (!hlua_ctx_init(hlua, gL.T, appctx->ctx.hlua_cli.task, 0)) {
SEND_ERR(NULL, "Lua cli '%s': can't initialize Lua context.\n", fcn->name);
goto error;
}