Merge pull request #106920 from mieko/shader-baker-deprecated-no
Shader Baker: Build when `deprecated=no`
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commit
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@ -111,9 +111,9 @@ bool ShaderBakerExportPlugin::_begin_customize_resources(const Ref<EditorExportP
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StringBuilder to_hash;
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to_hash.append("[GodotVersionNumber]");
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to_hash.append(VERSION_NUMBER);
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to_hash.append(GODOT_VERSION_NUMBER);
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to_hash.append("[GodotVersionHash]");
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to_hash.append(VERSION_HASH);
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to_hash.append(GODOT_VERSION_HASH);
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to_hash.append("[Renderer]");
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to_hash.append(shader_cache_renderer_name);
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customization_configuration_hash = to_hash.as_string().hash64();
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