Merge pull request #106920 from mieko/shader-baker-deprecated-no

Shader Baker: Build when `deprecated=no`
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Rémi Verschelde 2025-05-29 09:45:30 +02:00
commit a872e1bd3e
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@ -111,9 +111,9 @@ bool ShaderBakerExportPlugin::_begin_customize_resources(const Ref<EditorExportP
StringBuilder to_hash;
to_hash.append("[GodotVersionNumber]");
to_hash.append(VERSION_NUMBER);
to_hash.append(GODOT_VERSION_NUMBER);
to_hash.append("[GodotVersionHash]");
to_hash.append(VERSION_HASH);
to_hash.append(GODOT_VERSION_HASH);
to_hash.append("[Renderer]");
to_hash.append(shader_cache_renderer_name);
customization_configuration_hash = to_hash.as_string().hash64();