diff --git a/platform/android/game_menu_utils_jni.cpp b/platform/android/game_menu_utils_jni.cpp index 085e1d8ff80..5ff8f712359 100644 --- a/platform/android/game_menu_utils_jni.cpp +++ b/platform/android/game_menu_utils_jni.cpp @@ -34,13 +34,20 @@ #include "editor/editor_interface.h" #include "editor/editor_node.h" #include "editor/plugins/game_view_plugin.h" + +static GameViewPlugin *_get_game_view_plugin() { + ERR_FAIL_NULL_V(EditorNode::get_singleton(), nullptr); + ERR_FAIL_NULL_V(EditorNode::get_singleton()->get_editor_main_screen(), nullptr); + return Object::cast_to(EditorNode::get_singleton()->get_editor_main_screen()->get_plugin_by_name("Game")); +} + #endif extern "C" { JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_setSuspend(JNIEnv *env, jclass clazz, jboolean enabled) { #ifdef TOOLS_ENABLED - GameViewPlugin *game_view_plugin = Object::cast_to(EditorNode::get_singleton()->get_editor_main_screen()->get_plugin_by_name("Game")); + GameViewPlugin *game_view_plugin = _get_game_view_plugin(); if (game_view_plugin != nullptr && game_view_plugin->get_debugger().is_valid()) { game_view_plugin->get_debugger()->set_suspend(enabled); } @@ -49,7 +56,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_setSuspend JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_nextFrame(JNIEnv *env, jclass clazz) { #ifdef TOOLS_ENABLED - GameViewPlugin *game_view_plugin = Object::cast_to(EditorNode::get_singleton()->get_editor_main_screen()->get_plugin_by_name("Game")); + GameViewPlugin *game_view_plugin = _get_game_view_plugin(); if (game_view_plugin != nullptr && game_view_plugin->get_debugger().is_valid()) { game_view_plugin->get_debugger()->next_frame(); } @@ -58,7 +65,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_nextFrame( JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_setNodeType(JNIEnv *env, jclass clazz, jint type) { #ifdef TOOLS_ENABLED - GameViewPlugin *game_view_plugin = Object::cast_to(EditorNode::get_singleton()->get_editor_main_screen()->get_plugin_by_name("Game")); + GameViewPlugin *game_view_plugin = _get_game_view_plugin(); if (game_view_plugin != nullptr && game_view_plugin->get_debugger().is_valid()) { game_view_plugin->get_debugger()->set_node_type(type); } @@ -67,7 +74,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_setNodeTyp JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_setSelectMode(JNIEnv *env, jclass clazz, jint mode) { #ifdef TOOLS_ENABLED - GameViewPlugin *game_view_plugin = Object::cast_to(EditorNode::get_singleton()->get_editor_main_screen()->get_plugin_by_name("Game")); + GameViewPlugin *game_view_plugin = _get_game_view_plugin(); if (game_view_plugin != nullptr && game_view_plugin->get_debugger().is_valid()) { game_view_plugin->get_debugger()->set_select_mode(mode); } @@ -76,7 +83,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_setSelectM JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_setSelectionVisible(JNIEnv *env, jclass clazz, jboolean visible) { #ifdef TOOLS_ENABLED - GameViewPlugin *game_view_plugin = Object::cast_to(EditorNode::get_singleton()->get_editor_main_screen()->get_plugin_by_name("Game")); + GameViewPlugin *game_view_plugin = _get_game_view_plugin(); if (game_view_plugin != nullptr && game_view_plugin->get_debugger().is_valid()) { game_view_plugin->get_debugger()->set_selection_visible(visible); } @@ -85,7 +92,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_setSelecti JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_setCameraOverride(JNIEnv *env, jclass clazz, jboolean enabled) { #ifdef TOOLS_ENABLED - GameViewPlugin *game_view_plugin = Object::cast_to(EditorNode::get_singleton()->get_editor_main_screen()->get_plugin_by_name("Game")); + GameViewPlugin *game_view_plugin = _get_game_view_plugin(); if (game_view_plugin != nullptr && game_view_plugin->get_debugger().is_valid()) { game_view_plugin->get_debugger()->set_camera_override(enabled); } @@ -94,7 +101,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_setCameraO JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_setCameraManipulateMode(JNIEnv *env, jclass clazz, jint mode) { #ifdef TOOLS_ENABLED - GameViewPlugin *game_view_plugin = Object::cast_to(EditorNode::get_singleton()->get_editor_main_screen()->get_plugin_by_name("Game")); + GameViewPlugin *game_view_plugin = _get_game_view_plugin(); if (game_view_plugin != nullptr && game_view_plugin->get_debugger().is_valid()) { game_view_plugin->get_debugger()->set_camera_manipulate_mode(static_cast(mode)); } @@ -103,7 +110,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_setCameraM JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_resetCamera2DPosition(JNIEnv *env, jclass clazz) { #ifdef TOOLS_ENABLED - GameViewPlugin *game_view_plugin = Object::cast_to(EditorNode::get_singleton()->get_editor_main_screen()->get_plugin_by_name("Game")); + GameViewPlugin *game_view_plugin = _get_game_view_plugin(); if (game_view_plugin != nullptr && game_view_plugin->get_debugger().is_valid()) { game_view_plugin->get_debugger()->reset_camera_2d_position(); } @@ -112,7 +119,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_resetCamer JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_resetCamera3DPosition(JNIEnv *env, jclass clazz) { #ifdef TOOLS_ENABLED - GameViewPlugin *game_view_plugin = Object::cast_to(EditorNode::get_singleton()->get_editor_main_screen()->get_plugin_by_name("Game")); + GameViewPlugin *game_view_plugin = _get_game_view_plugin(); if (game_view_plugin != nullptr && game_view_plugin->get_debugger().is_valid()) { game_view_plugin->get_debugger()->reset_camera_3d_position(); } @@ -121,7 +128,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_resetCamer JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_GameMenuUtils_playMainScene(JNIEnv *env, jclass clazz) { #ifdef TOOLS_ENABLED - EditorInterface::get_singleton()->play_main_scene(); + if (EditorInterface::get_singleton()) { + EditorInterface::get_singleton()->play_main_scene(); + } #endif } }