Fix crash for elbow arrws in mutateElement()
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@ -362,6 +362,7 @@ export const isFixedPointBinding = (
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binding: PointBinding | FixedPointBinding,
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): binding is FixedPointBinding => {
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return (
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binding != null &&
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Object.hasOwn(binding, "fixedPoint") &&
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(binding as FixedPointBinding).fixedPoint != null
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);
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