fix: Test hook usage in production code (#9645)
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@ -16,6 +16,7 @@ import {
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} from "@excalidraw/math";
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} from "@excalidraw/math";
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import type {
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import type {
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ElementsMap,
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ExcalidrawDiamondElement,
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ExcalidrawDiamondElement,
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ExcalidrawRectanguloidElement,
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ExcalidrawRectanguloidElement,
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} from "@excalidraw/element/types";
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} from "@excalidraw/element/types";
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@ -128,14 +129,12 @@ function drawCatmullRomCubicApprox(
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export const drawHighlightForRectWithRotation = (
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export const drawHighlightForRectWithRotation = (
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context: CanvasRenderingContext2D,
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context: CanvasRenderingContext2D,
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element: ExcalidrawRectanguloidElement,
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element: ExcalidrawRectanguloidElement,
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elementsMap: ElementsMap,
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padding: number,
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padding: number,
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) => {
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) => {
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const [x, y] = pointRotateRads(
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const [x, y] = pointRotateRads(
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pointFrom<GlobalPoint>(element.x, element.y),
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pointFrom<GlobalPoint>(element.x, element.y),
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elementCenterPoint(
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elementCenterPoint(element, elementsMap),
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element,
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window.h.app.scene.getElementsMapIncludingDeleted(),
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),
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element.angle,
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element.angle,
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);
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);
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@ -289,13 +288,11 @@ export const drawHighlightForDiamondWithRotation = (
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context: CanvasRenderingContext2D,
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context: CanvasRenderingContext2D,
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padding: number,
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padding: number,
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element: ExcalidrawDiamondElement,
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element: ExcalidrawDiamondElement,
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elementsMap: ElementsMap,
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) => {
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) => {
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const [x, y] = pointRotateRads(
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const [x, y] = pointRotateRads(
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pointFrom<GlobalPoint>(element.x, element.y),
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pointFrom<GlobalPoint>(element.x, element.y),
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elementCenterPoint(
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elementCenterPoint(element, elementsMap),
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element,
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window.h.app.scene.getElementsMapIncludingDeleted(),
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),
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element.angle,
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element.angle,
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);
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);
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context.save();
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context.save();
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@ -205,10 +205,15 @@ const renderBindingHighlightForBindableElement = (
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case "embeddable":
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case "embeddable":
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case "frame":
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case "frame":
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case "magicframe":
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case "magicframe":
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drawHighlightForRectWithRotation(context, element, padding);
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drawHighlightForRectWithRotation(context, element, elementsMap, padding);
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break;
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break;
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case "diamond":
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case "diamond":
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drawHighlightForDiamondWithRotation(context, padding, element);
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drawHighlightForDiamondWithRotation(
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context,
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padding,
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element,
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elementsMap,
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);
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break;
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break;
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case "ellipse": {
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case "ellipse": {
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const [x1, y1, x2, y2] = getElementAbsoluteCoords(element, elementsMap);
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const [x1, y1, x2, y2] = getElementAbsoluteCoords(element, elementsMap);
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