Bug#36023: Incorrect handling of zero length caused an assertion to fail.
When a zero length is provided to the my_decimal_length_to_precision function along with unsigned_flag set to false it returns a negative value. For queries that employs temporary tables may cause failed assertion or excessive memory consumption while temporary table creation. Now the my_decimal_length_to_precision and the my_decimal_precision_to_length functions take unsigned_flag into account only if the length/precision argument is non-zero.
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@ -946,4 +946,11 @@ SELECT ROUND(20061108085411.000002);
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ROUND(20061108085411.000002)
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20061108085411
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DROP TABLE t1, t2, t3, t4, t5, t6;
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create table t1(`c` decimal(9,2));
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insert into t1 values (300),(201.11);
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select max(case 1 when 1 then c else null end) from t1 group by c;
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max(case 1 when 1 then c else null end)
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201.11
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300.00
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drop table t1;
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End of 5.0 tests
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@ -521,4 +521,12 @@ SELECT ROUND(20061108085411.000002);
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DROP TABLE t1, t2, t3, t4, t5, t6;
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#
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# Bug#36023: Incorrect handling of zero length caused an assertion to fail.
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#
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create table t1(`c` decimal(9,2));
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insert into t1 values (300),(201.11);
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select max(case 1 when 1 then c else null end) from t1 group by c;
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drop table t1;
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--echo End of 5.0 tests
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@ -164,14 +164,23 @@ inline int check_result_and_overflow(uint mask, int result, my_decimal *val)
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inline uint my_decimal_length_to_precision(uint length, uint scale,
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bool unsigned_flag)
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{
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return (uint) (length - (scale>0 ? 1:0) - (unsigned_flag ? 0:1));
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/* Precision can't be negative thus ignore unsigned_flag when length is 0. */
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DBUG_ASSERT(length || !scale);
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return (uint) (length - (scale>0 ? 1:0) -
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(unsigned_flag || !length ? 0:1));
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}
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inline uint32 my_decimal_precision_to_length(uint precision, uint8 scale,
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bool unsigned_flag)
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{
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/*
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When precision is 0 it means that original length was also 0. Thus
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unsigned_flag is ignored in this case.
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*/
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DBUG_ASSERT(precision || !scale);
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set_if_smaller(precision, DECIMAL_MAX_PRECISION);
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return (uint32)(precision + (scale>0 ? 1:0) + (unsigned_flag ? 0:1));
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return (uint32)(precision + (scale>0 ? 1:0) +
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(unsigned_flag || !precision ? 0:1));
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}
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inline
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