Debugging aid: Add T* List<T>::elem(int n) which returns N-th element in the list.
- There was List<N>::nth_element() but it didn't work because linker removed it. - Now, removal by linker is prevented for important values of T, and function is renamed.
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@ -330,11 +330,12 @@ public:
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friend class error_list;
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friend class error_list_iterator;
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#ifndef DBUG_OFF
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/*
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Debugging help: return N-th element in the list, or NULL if the list has
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less than N elements.
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*/
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inline void *nth_element(int n)
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void *elem(int n)
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{
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list_node *node= first;
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void *data= NULL;
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@ -350,6 +351,8 @@ public:
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}
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return data;
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}
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#endif
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#ifdef LIST_EXTRA_DEBUG
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/*
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Check list invariants and print results into trace. Invariants are:
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@ -528,7 +531,9 @@ public:
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}
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empty();
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}
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inline T *nth_element(int n) { return (T*)base_list::nth_element(n); }
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#ifndef DBUG_OFF
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T *elem(int n) { return (T*)base_list::elem(n); }
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#endif
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};
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@ -409,6 +409,15 @@ void print_sjm(SJ_MATERIALIZATION_INFO *sjm)
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}
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/* purecov: end */
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/*
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Debugging help: force List<...>::elem function not be removed as unused.
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*/
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Item* (List<Item>:: *dbug_list_item_elem_ptr)(int)= &List<Item>::elem;
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Item_equal* (List<Item_equal>:: *dbug_list_item_equal_elem_ptr)(int)=
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&List<Item_equal>::elem;
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TABLE_LIST* (List<TABLE_LIST>:: *dbug_list_table_list_elem_ptr)(int) =
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&List<TABLE_LIST>::elem;
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#endif
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typedef struct st_debug_lock
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