MDEV-19787 Speedup Table_map_iterator, via compiler intrinsics
Use __builtin_ctzll on GCC/Clang and _BitScanForward/_BitScanForward64 on MSVC to speed up Table_map_iterator::next_bit(), up to 3 times in benchmarks
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@ -130,6 +130,47 @@ static inline uchar last_byte_mask(uint bits)
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/* Return bitmask for the significant bits */
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return ((2U << used) - 1);
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}
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#ifdef _MSC_VER
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#include <intrin.h>
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#endif
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#define MY_FIND_FIRST_BIT_END sizeof(ulonglong)*8
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/*
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Find the position of the first(least significant) bit set in
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the argument. Returns 64 if the argument was 0.
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*/
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static inline uint my_find_first_bit(ulonglong n)
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{
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if(!n)
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return MY_FIND_FIRST_BIT_END;
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#if defined(__GNUC__)
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return __builtin_ctzll(n);
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#elif defined(_MSC_VER)
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#if defined(_M_IX86)
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unsigned long bit;
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if( _BitScanForward(&bit, (uint)n))
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return bit;
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_BitScanForward(&bit, (uint)(n>>32));
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return bit + 32;
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#else
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unsigned long bit;
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_BitScanForward64(&bit, n);
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return bit;
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#endif
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#else
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/* Generic case */
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uint shift= 0;
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static const uchar last_bit[16] = { 32, 0, 1, 0,
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2, 0, 1, 0,
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3, 0, 1, 0,
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2, 0, 1, 0};
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uint bit;
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while ((bit = last_bit[(n >> shift) & 0xF]) == 32)
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shift+= 4;
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return shift+bit;
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#endif
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}
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C_MODE_END
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#endif /* MY_BIT_INCLUDED */
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@ -27,29 +27,20 @@
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#include <my_bitmap.h>
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#include <my_bit.h>
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/* An iterator to quickly walk over bits in unlonglong bitmap. */
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/* An iterator to quickly walk over bits in ulonglong bitmap. */
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class Table_map_iterator
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{
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ulonglong bmp;
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uint no;
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public:
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Table_map_iterator(ulonglong t) : bmp(t), no(0) {}
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int next_bit()
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Table_map_iterator(ulonglong t): bmp(t){}
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uint next_bit()
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{
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static const char last_bit[16] = { 32, 0, 1, 0,
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2, 0, 1, 0,
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3, 0, 1, 0,
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2, 0, 1, 0 };
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uint bit;
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while ((bit= last_bit[bmp & 0xF]) == 32)
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{
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no += 4;
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bmp= bmp >> 4;
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if (!bmp)
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return BITMAP_END;
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}
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bmp &= ~(1LL << bit);
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return no + bit;
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if (!bmp)
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return BITMAP_END;
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uint bit= my_find_first_bit(bmp);
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bmp &= ~(1ULL << bit);
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return bit;
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}
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int operator++(int) { return next_bit(); }
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enum { BITMAP_END= 64 };
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